Forum topic: Wishlist

New Zealand Daan M

944 races

25 championships

100 wins

258 podiums

Current team

United Kingdom TNF1
Division 2.1

I'll report next season (if the big doesn't financially ruin my team) if the superb designer theory is crucial.

I have three triple superb guys joining, so on paper, my car should be absolutely mental.
August 1, 2017 10:04 pm

New Zealand Daan M

944 races

25 championships

100 wins

258 podiums

Current team

United Kingdom TNF1
Division 2.1

Test Bump - where did this post go to?

Ok guys, its all back to normal. This post vanished, and it said the posts were from January 1970 lol!

August 2, 2017 07:22 pm

New Zealand Daan M

944 races

25 championships

100 wins

258 podiums

Current team

United Kingdom TNF1
Division 2.1

Recently Fired Drivers & Staff List
I'd like to see an active list of recently fired drivers and staff across the game. Like the news feed shows, but a list.

This could allow us to filter tried and tested people and perhaps grab a star person on the cheap (for smaller teams cashing in on bigger teams' surplus guys).
August 2, 2017 07:25 pm

New Zealand Daan M

944 races

25 championships

100 wins

258 podiums

Current team

United Kingdom TNF1
Division 2.1

Drivers and Staff minimum ratings shown
What about having all staff and driver ratings visible up to, say, unsure or good level.

And then you need to scout or sign (without knowing) the staff to reveal the higher levels.

There are a lot of staff and drivers to sift through. And it takes an age to reveal their scout reports. This could shorten and simplify that process for teams not able to wait such a long time; or are too poor to have a decent scout rating.

Maybe the game needs to auto-purge people with ratings of all terrible or very bad and below.
August 2, 2017 07:28 pm

United Kingdom Adam Eggbeer

1098 races

45 championships

231 wins

548 podiums

Current team

United Kingdom Team Destroyers
Division 2.1

Reposting:

#109 by Rob Bouchard
Adam: A superb designer doesn't mean you will suddenly get a superb car. There is more to it than that.


Are you sure? I have done a lot of testing and I can tell you that this game in the way of development seems very complex but the basis of the system is very simple.

While you are correct an superb designer alone will not get you an all superb car; you are much more likely then if you have a very good or excellent designer. Anything under these three levels and you have no chance at an superb design.

Basis for a superb car is two key elements designer and research levels; if both superb then only the unlucky won't end up with an Superb car with the +3/-3 aspect to an aggressive design.(which you really shouldn't be designing at that level). At normal you are looking at +2/-2 and conservatory you are looking at +1/-1 thus 75% chance that your car is superb.

I for one think development here is too simple and too easy so I think we are losing players based on the aspect that we really only have a limited why of being competitive. Yes, It takes time but I think we could cause a bit more mathematics to be added in perfecting our cars. A superb car should almost be unattainable.




Certain. In the 11 proper seasons + 6 BETA seasons, I've never had a superb car. I've been close but there were areas to improve on. Recent changes to development has made it harder to reach this.


#110 by Dan Mills

I'll report next season (if the big doesn't financially ruin my team) if the superb designer theory is crucial.

I have three triple superb guys joining, so on paper, my car should be absolutely mental.




One of them is rubbish. ;)




August 2, 2017 09:17 pm

Austria Lukas Fenninger Pitwall Administrator

771 races

31 championships

118 wins

360 podiums

Current team

Austria Fenninger Racing
Division 1

Just to contribute a bit to the superb car theory:

I've not played many seasons yet, but I'm not sure if a superb chassis is even possible. Yes, my potential is superb most of the time, but I never reached the potential on a single part. The highest stats I was able to get until that season was 8/10 on steering and electrical system. Parts that are more complicated, maximum 6 or 7. I know, my staff is by far not the best, but checking the competition tab for div 1 from S1 to S11 shows me that there hasnt been a single superb chassis out there yet. Some came close, but no superb rating.
I bet you have to have perfect staff, good discipline, morale and synergy and huge luck to get a superb chassis.

Just a side note: My first real head designer, he joined me in my first full season, got me to div 1 and he designed my current car, which might get me a victory this season. And this designer is pretty average, and he still designed fast cars for me. I will see next season, how much better a better designer is :D
August 2, 2017 10:55 pm

New Zealand Daan M

944 races

25 championships

100 wins

258 podiums

Current team

United Kingdom TNF1
Division 2.1

More ways to encourage staff and driver morale with short term gains.

ie, running lighter cars and shorter quick stints in testing to appear faster could give a boost to team staff morale and test drivers.

Giving youth drivers 150+ laps of main series testing in a race week could give a morale and team boost (the expense being you use more tyres that your main team could have had that week).
August 10, 2017 04:06 pm

New Zealand Daan M

944 races

25 championships

100 wins

258 podiums

Current team

United Kingdom TNF1
Division 2.1

Hyperlinks to all staff
Update the links in all feeds so that drivers and staff mentioned open to their page when clicked.

Right now, if a driver makes the news, you click him and it goes to either his team; or a random other team.
August 14, 2017 12:06 pm

Japan Robert Bouchard

Shinshiro, Aichi, Japan

419 races

5 championships

16 wins

94 podiums

Current team

Japan Yamakawa F1 Team

Work contracts & Partner contracts need reworked a bit. As I think it is weird that you pay full price or more for an works contract plus give up income via sponsorship spot.

Works contracts should be a true partnership between your team and the supplier thus wouldn't you get their goods at cost or discounted/free.

Look at Honda with McLaren, it is reported that Honda is paying McLaren $40 million to run their engines in the McLaren car thus it hard for McLaren to simply pull the plug and walk away.

Ferrari & Haas - huge discounts but they are Partnership not a works team

Renault & Red Bull - again a partnership not a works team.

So that being said should you loose controlling shares plus not have to pay for an Works contract since the team in funded mainly by the works company?

This doesn't work for tires, brakes but only engines.
August 17, 2017 06:32 am

Austria Lukas Fenninger Pitwall Administrator

771 races

31 championships

118 wins

360 podiums

Current team

Austria Fenninger Racing
Division 1

I prefer it like others have suggested already:

*no negotiation for normal supplier contract, just pay a fixed prize, no need to wait.

*partner & works: no sponsor slots needed, but higher fee and negotiations.


I think with being able to assign sponsor slots is bad for the game, firstly new players will most likely assign suppliers to sponsor slot and go bankrupt, and also it is a lot money that gets sunken into the suppliers. make the money more visible by just making the fee a lot higher to compensate for not being able to assign to sponsor. so it stays the same prize but gets more 'transparent'.

#119 by Rob Bouchard
Works contracts should be a true partnership between your team and the supplier thus wouldn't you get their goods at cost or discounted/free.


As much as I like that idea, I think thats not possible in a game. Only big teams, with big money, good staff and resources will benefit from additional income from suppliers (only good div 1 teams will get works) and thus make the gap between top teams and the rest even bigger!


August 17, 2017 09:16 am

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