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In the past development updates it became clear that there was a big issue with the skills of staff that was not correctly updating. In fact, the skills have remained virtually the same since the start of Pitwall, apart from the persuade skill. This was never intended, and had to be corrected.
I removed the faulty code, and created a new system which is much easier than the overly complex system that was in place. The new system updates the skills of each assigned staff each day. There are several factors which play an influence apart from the maximum skill and talent of a person: age is the biggest factor, but the role of the person (head staff gains optimally compared to junior) and the division the person is working in (not that big of a difference).
To correct the incorrect past 21 seasons, I have run a script which has looked at the age the person would have been at that point, and have done corrections. Because of that a lot of staff have jumped in skills and therefore I also ran an extra reputation ranking and rating calculation script. The skills of staff will now improve like they were supposed to all this time.
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