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Racescript update on beta

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Tonight I've released an updated version of the racescript on the beta server (beta.pitwall.org). This update includes the following changes:
* Time lost with terrible tyres is much higher. Note that the progression to the absolute worst value still needs to be made more progressive, that's planned for the next update.
* The various driver orders play an influence on whether a spin occurs. These have now been tweaked.
* Driver fatigue now has a higher chance of incurring a spin once the driver gets to very high levels of fatigue.
* The extreme lower levels of tyre grip now create a much higher chance of being in a spin.
* The chance of a collision at the start and ending laps were not always calculated correctly, this has been fixed.
* The chance of a collision at the start and ending laps has been increased.
* The chance of a collision in driver orders for both leading and overtaking drivers were not always correctly calculated, this has been fixed.
* A tyre with an extremely low grip level can now also cause a DNF or a tyre blowout. The chance of occurring is however much smaller than when the tyre has run out of its lifespan.

Also still to come: increase fuel wear over 100 litres of fuel, and all other planned fixes of course (just wanted to let you all know that I'm aware of that specific issue).

It would be great if I could get some feedback on some of these changes as they can be quite race changing. Thanks!

Posted September 19, 2018 11:32 pm by Frank Van Laere.


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