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Deleted member
698 races
22 championships
107 wins
238 podiums
Current team
Deleted member
698 races
22 championships
107 wins
238 podiums
Current team
Deleted member
698 races
22 championships
107 wins
238 podiums
Current team
#1 by Frank Van Laere
Yes, some of the changes I did (back then and later in PW2) and the server crash were completely my fault or not always the best changes. Online management games have changed, and the most popular games are the instant games that give you a daily update. I'm not willing to go down the daily race path (at least not for Pitwall), so I'm trying to find other means to attract people. There are a lot of teams out there that have been created and then people had to wait to see improvements and just stop playing. Am I 100% sure that they stopped because of needing to wait? No, but seeing some of those teams I do get that feeling that it's because of that reason. What I propose to counter that is a system that allows me to create extra strategies as the points update allows for lots of new multiplicators to be added to your income (dev, financial, mec, ...) streams. Those multiplicators would never be so transparant in the current system. Therefore I feel that the points system is the way forward.
#1 by Frank Van Laere
People have been against this for day 1 even though many (but not everyone) had never tried it out or tried out a sort of working version (which to be honest is still not ready - I started the beta way too early). I understand that people might be against this as they would prefer to get other improvements that I promised first. There are a few of them coming, but some I give higher priority than others. This update is something which is very visible, which I think an updated racescript is not (as that requires you to really know the game) - which does not mean that it's low priority, just lower. I do rate an updated responsive layout higher than a brand new racescript as well for example. So the race script to me is on place 3.
#2 by Philip E.
personality - what to say, awesome concept, far to deep for a game - maybe I am to dump, but I do not get how it works I just know that I mess it up AS AN EXPERIENCED MANAGER - no idea how this aspect of the game feels for a newbie who does not even have less than a clue what this is about
Morale - what? same as personality
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