- On a Desktop PC / Laptop?
- On a tablet (ie iPad)
- Mobile (iPhone / iPod touch etc)
I'd like to support Franks development by seeing how many bugs occur between users of certain devices; and to see if there is actually a higher demand for tablet / mobile use than believed.
I know Frank said it wasn't designed to be an app or mobile game, but I think the audience is higher than we think. It might also highlight any finetuning of the display problems and support a layout that works for all of us.
20% Windows PC (Chrome) / 70% Mobile (Android Chrome) / 10% iPod Touch (Chrome).
I use mobile to read the chat logs / send test laps / set qualifying runs and check development progress.
I use the desktop to setup race pit strategies as mobile is too hit and miss in working properly as it doesn't always update. I only use desktop to develop parts as the buttons are too small and have 'deleted' or 'finished' many a part at 90% because of this.
50/50 desktop in Chrome and iPhone 6 Chrome. If I'm away, phone is the only way to set pitstops etc, and logging in to start research etc
I like that the full site is available on mobile, I don't think I would support the idea of a cut down version, but the the way the menu behaves, things not collapsing properly make it tough.
On the current layout, just a few media queries would go a really long way.
I would be about 50/50 at the moment but it would be a lot higher on Android if it worked and unfortunately for mobile devices the update was a step backwards