Forum topic: fans calculation formula

South Africa shaun jooste

Johannesburg

833 races

8 championships

53 wins

179 podiums

Current team

South Africa RSA Racing
Division 1

Is the income bracket from fans, or the amount of fans gained between divisions the same? For example, the top 3 teams in div 2 gets the same percentages as the top 3 teams in div 1? I didn't go back to see if this was covered in a chat/reply here.
I think some of us will feel it causes an inbalance in the game, and some will feel, well you deserv to get more fans and income cause you did the hard work to get to the top and should now enjoy the benefits.
What about other solutions to make it a bit easier for newer teams, or teams in lower divisions, like reduced cost in admin points for things like team discipline/training etc?
I think no matter how we look at it, there should bge other ways of leveling the playing field. Until then we can respectfully chat about it, and most importantly, enjoy the game, I know I do, no matter how I struggle at times.
July 19, 2025 09:17 pm

United Kingdom Duncan Keary

Dunoon, Argyll, Scotland

34 races

3 championships

11 wins

22 podiums

Current team

United Kingdom AGM Racing
Division 3.13

I hope I never came over as hostile in my post...definitely not here to cause trouble.

It is a very interesting "problem" but one I think cannot be overcome without a spending cap as mentioned before by Matteo.

Something popped into my head as i typed this...it could be worth looking into an NFL style model, where all fan bought merch is taken by the league and distributed this way?
July 20, 2025 03:10 am

South Africa shaun jooste

Johannesburg

833 races

8 championships

53 wins

179 podiums

Current team

South Africa RSA Racing
Division 1

Not at all hostile Duncan.
As players an humans we all have an opinion, and rightfully so.
Something I thought of last night. I do believe prize money in div 1 is calculated as 100%, and in div 2 let's say 75%, someone please correct me if I am wrong, is this the same for fan income and percenages?
I was thinking, fan income/percentages can be calculated at a range of 100% to let's say 90 percent from 1st to last, an let's say 90% to 80% for first to last in div 2, but I immediately see the issue of then the top team in div 1 still gets good money to maintain their high wages and position, but with the distribution being more closely aligned the gap might decrease?
Or going on the NFL idea, what about fans in div 1, take their income and devide it up equally between div 1 teams, do the same in div 2 and so on.
But then other teams might complain that income they generate for having a good team gets taken away to give to a shit team.
Now my brain is fried.
July 20, 2025 08:26 am

Italy Matteo Rossi Pitwall Supporter

198 races

10 championships

38 wins

110 podiums

Current team

Mexico minardi
Division 1

I made the budget cap example only to make you understand the consequences of this unbalanced income, but i don't think this is a solution for this problem. (or it is too complex to implement)

I would like to know what Frank think about it cause if he thinks that this is not an issue we can't do anything...

Anyway we should propose only simple solutions to implement, for example a quick solution can be to reduce the whole fan income for everyone by x4 factor, the unbalance wouldn't be solved, but it would be 4 times less impactfull.

I proposed possible solutions in an older post on the forum, i repeat them here. In that post i was talking not only of the fans but of the economy of the game in general:

- there are few teams that have far too money, and this thing alone can ruin everything. they can pay too high wages compared to every other teams, they can pay higher buy out clause, they can even poach the best drivers of the game if they want to because they can pay high salary without go bankruptcy.
a possible solution could be to rise the weekly cash cost:
from 0 to 50 millions = 1% (like it is now)
from 50 to 100 millions = 3%
above 100 millions = 5%

- other financial imbalance is the income from fans. the fans amount keep growing in the same way whether a player has 0 fans or already have millions of them.
some teams have so many fans that they have many millions more in weekly income, this is leading to the same negative consequences: these few teams can pay so high salaries that other teams can't match

possible solutions could be:
1) add a "fans cap" to the total fans number, let's say 300k for div3, 600k for div2 and 2 millions max fans for div1 (this can also help discouraging teams to farm fans and money in div 2...)

2)"diminishing return effect" in the weekly fans growth. So for example if i have 0 fans i can have a maximum weekly growth of 50k fans, while if i already have 1 million fans my maximum weekly growth should be way less than 50k fans.

i think that these solutions are easy to implement for Frank
July 20, 2025 10:33 am

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