Changelog
Saturday 09:02 pm
General, FIXED: Password forgotten page would not show up, and the code would not be automatically filled out.
Saturday 08:52 pm
Race, FIXED: The insights was not showing the latest information.
Saturday 08:46 pm
Cars, NEW: Fuel tank capacity is now shown on the garage page.
Saturday 08:28 pm
Development, CHANGED: Increased the chance of exploits when development concepts are generated.
Saturday 11:07 am
Person, NEW: Added an extra news center message for the scenario where a person is no longer exclusively available to his current team.
Saturday 11:06 am
Account, FIXED: The "Forgot Password" page was no longer accessible.
Saturday 10:42 am
Person, FIXED: When negotiating there was only a small window where you could increase water tightness.
March 31, 2026 10:15 pm
Person, FIXED: Persons who are retiring will no longer ask for a new contract.
March 31, 2026 09:40 pm
Person, CHANGED: Speed improvements for the track records page.
March 25, 2026 07:41 am
Session, CHANGED: Cleaned up session table to massively reduce disk space. This will be done weekly in the week update from now on.
March 4, 2026 09:20 pm
Person, FIXED: Person characteristics were not taken into account for calculating morale.
March 4, 2026 08:47 pm
Person, NEW: The ranking of the person is now also influencing the morale more heavily if the person is in the top 100 ranked.
March 4, 2026 08:46 pm
Person, NEW: The role is now also affecting the morale of staff.
March 4, 2026 08:25 pm
Track, NEW: Several new tracks
January 31, 2026 08:17 pm
Session, FIXED: Sometimes the wrong driver would show up in the strategy page.
January 25, 2026 09:06 pm
Session, FIXED: Insights was causing a slow down in performance, especially in testing weeks.
January 24, 2026 08:08 am
News, FIXED: News links gave a 404
January 22, 2026 09:04 pm
Person, NEW: Staff maximum skill checks added in the weekupdate.
January 22, 2026 08:33 pm
Development, NEW: Concepts will now gradually become easier to work on. The required design rating will drop between 0 and 10% each season. This has been activated retroactively for all active concepts.
January 22, 2026 07:50 pm
Development, CHANGED: The required design team rating is shown on the development page.
January 22, 2026 07:16 pm
Development, FIXED: Iterations that were close to the maximum could be shown as 0
January 11, 2026 07:42 pm
Strategy, FIXED: Strategy page would not load in case there is a tyre with a very low deterioration.
January 3, 2026 03:10 pm
Strategy, FIXED: The strategy page would not load if the weather was unknown.
January 3, 2026 02:20 pm
Weather, FIXED: One specific scenario would cause the weather generation to stop.
January 2, 2026 08:36 pm
Weather, FIXED: The weather would be reset every day in the day update.
January 1, 2026 08:39 pm
Help, CHANGED: Layout updates
January 1, 2026 08:39 pm
Help, NEW: Table of contents will be shown for all articles (once they've been updated once).
January 1, 2026 07:42 pm
Help, NEW: Difference between different versions, to make comparing a proposed change easier. This can be found at the bottom of the new version (on the right).
January 1, 2026 07:41 pm
Help, NEW: WYSIWYG editor for help pages
January 1, 2026 07:41 pm
Help, CHANGED: The help pages consist of HTML code rather than BB code.
December 31, 2026 10:48 am
Forum, FIXED: Topics with multiple pages could not be opened
December 28, 2025 03:41 pm
Racescript, FIXED: Bug in tyre stress that caused the race script to halt.
December 28, 2025 02:41 pm
General, FIXED: Fixed several urls, such as the forum url.
December 28, 2025 01:59 pm
General, NEW: Re-introduced help icon in the toolbar. It will now also automatically direct the user to the correct help page.
December 28, 2025 01:26 pm
Help, NEW: Re-introduced the original Pitwall help system
December 27, 2025 09:44 pm
Footer, NEW: New footer layout
December 21, 2025 09:34 pm
Shop, FIXED: The shop is fully functional again.
December 21, 2025 08:50 pm
General, FIXED: Various IP detection issues
December 21, 2025 07:29 pm
Person, CHANGED: If a person signs an immediate transfer contract and he's with another team than the signing team, then the transfer only takes place the week after on Monday.
December 20, 2025 08:21 pm
Development, FIXED: Fine tuning would fail in certain scenarios
December 20, 2025 08:13 pm
Development, FIXED: Development page wouldn't load if the last update had only 0 designer points.
December 20, 2025 08:10 pm
General, FIXED: Old deprecated time zones replaced
December 17, 2025 02:17 pm
Dayupdate, NEW: Daily check to see if the weather has been correctly generated. If not, it will re-generate.
December 17, 2025 02:14 pm
Development, FIXED: Queue page would not load if the mechanic points in the last hour was set to 0.
December 17, 2025 02:11 pm
Weekupdate, FIXED: The actual payment of the cash cost was still defaulting to 1%.
December 14, 2025 12:04 pm
Suppliers, CHANGED: Weekly improvement values tweaked
December 14, 2025 08:28 am
Suppliers, NEW: Weight reduces each week depending on number of kilometers done.
December 12, 2025 08:36 pm
Finances, CHANGED: Performance improvements on the loading of financial information
December 12, 2025 08:36 pm
Finances, NEW: New finances overview screen
December 12, 2025 05:20 pm
Standings, FIXED: If a new team joined then the standings page would not display.
December 12, 2025 05:01 pm
Staff, FIXED: Coach page would not show up if you had 0 coaches.
December 12, 2025 04:46 pm
Mailbox, FIXED: It was impossible to reply to a message.
December 9, 2025 08:20 pm
Finances, NEW: Cash cost is now dynamic and varies between 1% and 10%. The recalculation happens in the week update.
December 9, 2025 07:20 pm
Person, CHANGED: Maximum length to offer in person negotiations has been updated to 5 seasons.
December 6, 2025 09:45 pm
Team, NEW: New generic car liveries
December 3, 2025 09:44 pm
Seasonupdate, FIXED: Teams that had done no races and had no manager would be incorrectly non-excluded from the new divisions.
December 3, 2025 09:43 pm
Seasonupdate, FIXED: The objectives would not complete when there are teams that are public which had no shareholders.
November 28, 2025 08:31 pm
General, FIXED: Email system
November 25, 2025 07:44 pm
Development, NEW: If the fuel tank rules are not yet published, then there's now a message stating that the fuel tank rules need to be published first.
November 18, 2025 07:22 pm
Weekupdate, FIXED: The weather script could run into a situation where it would stop working.
November 2, 2025 07:23 pm
Raceupdate, FIXED: Cars that no longer have a part on their car mid race, are automatically excluded from the race. Before this caused the race script to stall.
October 22, 2025 10:58 am
Racescript, FIXED: Drivers who are not assigned to cars would stall the racescript.
October 14, 2025 11:37 am
Session, NEW: Changing the season/week/division by clicking the arrows will take the series into account.
October 13, 2025 08:41 pm
Weather, FIXED: Weather generation could fail for changing weather.
October 10, 2025 09:08 am
Sponsors, FIXED: A team that had not initiated a first round of sponsor talks would cause the negotiations page to stall for other teams.
October 9, 2025 08:12 pm
General, FIXED: Timezones now use recent timezones.
October 8, 2025 06:38 am
Hourupdate, FIXED: Team discipline would be incorrectly updated in the hourupdate.
October 7, 2025 08:43 am
Hourupdate, FIXED: Politics proposals would never be automatically published.
September 20, 2025 10:00 am
Hourupdate, CHANGED: Synergy and discipline are now only updated for teams who are in competition.
September 16, 2025 08:45 pm
Hourupdate, CHANGED: Person morale changes only changes persons who are signed to a team.
September 16, 2025 08:36 pm
Hourupdate, CHANGED: Person fitness algorithm changed to improve performance.
September 13, 2025 11:51 am
Person, CHANGED: Only drivers have their fitness and fatigue calculated each hour.
September 11, 2025 08:38 pm
Person, CHANGED: When scouting more skills are revealed for drivers.
September 11, 2025 08:11 pm
Person, NEW: Added person skills feedback panel to notify users that they need to reach 100% knowledge to see the graphs.
September 8, 2025 09:57 pm
Ai, FIXED: The AI would keep on trying to sign drivers since the roles of coaches were unassigned.
September 8, 2025 09:53 pm
Ai, FIXED: Assigning staff by AI would lead to nobody being assigned to their best position.
August 22, 2025 03:42 pm
Race, FIXED: In certain cases it could happen that there was an error displaying race results.
August 4, 2025 07:43 pm
Translation, NEW: Fixed English copy and added more variations to dynamic texts.
June 9, 2025 10:22 pm
Suppliers, NEW: Characteristics of the last season and the last 20 seasons are shown in a graph.
June 9, 2025 10:22 pm
Suppliers, NEW: Next years characteristics can be revealed for 500 admin points.
June 9, 2025 10:22 pm
Private_life, FIXED: SQL issue where an apostrophe could result into an error.
June 9, 2025 10:21 pm
Suppliers, CHANGED: Reduced week improvement and week improvement minimum by 1/3rd.
June 9, 2025 10:21 pm
Suppliers, NEW: Characteristics are logged weekly from now on. The earlier characteristics have been reconstructed based on parts values.
June 9, 2025 10:21 pm
Suppliers, NEW: New layout for the suppliers page
April 8, 2025 08:51 pm
Development, FIXED: When going from one season to another which had different concepts, the part was not selected by default.
March 23, 2025 06:59 pm
Person, NEW: Once the person has decided that the person wants to start talks (incentive is set), then the loyalty characteristic will have a positive influence on whether the person wants to also talk to his current team. The ambitiousness characteristic will have a positive influence on whether the person wants to also talk to other teams.
March 23, 2025 06:59 pm
Person, CHANGED: The system which decides whether a person wants to open his incentive or not is now based on: time until end of contract, ambitiousness, motivation.
March 23, 2025 06:59 pm
Desk, CHANGED: Optimized loading performance.
March 23, 2025 06:59 pm
Ai, FIXED: Teams who manage signing drivers or staff will no longer try to keep trying drivers/staff.
March 23, 2025 06:59 pm
Ai, CHANGED: Improved the selection of persons to be assigned to roles.
March 23, 2025 06:59 pm
Ai, FIXED: A coach would not be assigned to youth series.
March 23, 2025 06:59 pm
Ai, FIXED: If a team did not have facilities enabled by AI but they had AI enabled for drivers/staff assigning, then the assigning would still not be able to happen due to no HQ. An HQ1 will now be automatically built.
March 23, 2025 06:58 pm
Ai, FIXED: Youth drivers would not get correctly assigned in a youth role.
March 23, 2025 06:58 pm
Dayupdate, FIXED: The AI script failed for development when development had already started, but no progress had been made.
March 23, 2025 06:58 pm
Weather, CHANGED: Session weather will only generate weather for the race script that initiated the request.
March 23, 2025 06:58 pm
Drivers, NEW: Contract happiness is shown in the overview page.
March 23, 2025 06:58 pm
Staff, NEW: Contract happiness is shown in the overview page.
March 23, 2025 06:58 pm
Development, CHANGED: When a concept becomes public knowledge, the news center message is now sent to all competing teams and not only to those who had already discovered it.
March 23, 2025 06:57 pm
Weather, FIXED: Weather should no longer generate double laps.
March 23, 2025 06:57 pm
Development, FIXED: Concepts would get the same characteristic ratings as the public concept.