Status

Changelog

Date
Information
March 15, 2024 05:09 pm
Suppliers, NEW: Can negotiate with suppliers who are joining next season.
March 15, 2024 05:08 pm
Suppliers, NEW: Suppliers who are leaving have a disabled Negotiate button.
March 15, 2024 05:08 pm
Suppliers, CHANGED: Can no longer sign a contract for suppliers who are leaving.
March 15, 2024 05:08 pm
Suppliers, NEW: Labels indicating whether a choice has already been made.
March 14, 2024 10:28 am
Suppliers, NEW: Commitment season shown in suppliers list.
March 14, 2024 10:28 am
Status, CHANGED: Optimized page load speed of status page.
March 5, 2024 09:13 pm
Staff, CHANGED: Synergy & discipline can now be increased from the staff page.
March 4, 2024 09:59 pm
Desk, FIXED: Suppliers joining/leaving had no category label.
March 4, 2024 09:58 pm
Suppliers, NEW: Suppliers can now quit even though they already committed to serving the racing scene in the next season (or more). This should only happen once every 1.5 seasons.
March 4, 2024 09:58 pm
Suppliers, NEW: The confirmed up to season is now displayed in the supplier negotiations page.
March 4, 2024 09:57 pm
Suppliers, NEW: Suppliers can now automatically join/stay/leave the competition. Before only admins could manually trigger it.
February 23, 2024 08:35 pm
Person, CHANGED: The skill graph only shows skills which are discovered at 100%.
February 23, 2024 08:26 pm
Person, FIXED: The chart for drivers now has a color for each skill.
February 23, 2024 08:25 pm
Person, FIXED: Driver legend is now correctly shown on multiple lines.
February 19, 2024 09:56 pm
Development, FIXED: Number of remaining concepts was not correct in every scenario.
February 18, 2024 03:45 pm
Person, NEW: Only approachable option on the person market.
February 18, 2024 09:54 am
Development, CHANGED: Before concepts would only become public knowledge when the actual chance to find them was the absolute minimum. This lead to 0 non-generic concepts to be found since the concept introduction. Therefore, this has been changed to 10% of their discovery chance.
February 18, 2024 09:52 am
Development, FIXED: Concepts which have been made public now have an always to be found actual discovery chance.
February 18, 2024 09:20 am
Development, CHANGED: The rating of the design team could never be higher than the designer. This has now been changed to 10% more of the skill of the designer.
February 18, 2024 09:05 am
Staff, NEW: When a staff can't be promoted due to a lack of free spots, a tooltip is shown.
February 14, 2024 10:30 am
Development, NEW: Rating table shows actual and future rating for all modifiers.
February 14, 2024 10:30 am
Development, FIXED: Concept insights modifier was the experience value that was shown.
February 14, 2024 10:30 am
Development, CHANGED: The potential design team rating formula is changed so that it can never be higher than the skill of the head designer.
February 14, 2024 10:30 am
Person, CHANGED: From now on form only influences driver skills.
February 14, 2024 10:29 am
Development, CHANGED: Discipline and synergy modifier changed from 10% influence to 5% each.
February 14, 2024 10:29 am
Research, NEW: The number of points in the header and footer are now updated.
February 14, 2024 10:29 am
Research, FIXED: The available number of points would not update.
February 14, 2024 10:29 am
Research, FIXED: Increase progress would shift to the last used tab.
February 9, 2024 03:26 pm
Scouting, CHANGED: The maximum scouting points limit is now the same as the other points (based on the maximum team value).
February 9, 2024 03:26 pm
Person, NEW: The binocular icon now performs an immediate scout report while the page is dynamically updated.
February 9, 2024 03:26 pm
General, FIXED: Scouting points were not dynamically updated.
February 9, 2024 03:26 pm
Layout, FIXED: Scouting property had the wrong name value.
February 5, 2024 04:41 pm
Finances, CHANGED: Loan rates have been reduced and made more expensive on the short term compared to the long term. The maximum amount to loan is now 50 million (up from 10 million), the minimum amount is now 1 million (up from 500.000).
February 2, 2024 02:02 pm
Staff, NEW: Designers: future design team rating is now shown.
February 2, 2024 01:56 pm
Development, CHANGED: Tweaked concepts so that the minimum designed skill required is more normalized.
February 2, 2024 09:37 am
Person, FIXED: The system which checks how many persons are available now looks up whether the minimum threshold is met per person type.
October 16, 2023 09:53 am
Session, FIXED: Auto qualify should now be more robust in handling errors.
October 16, 2023 09:53 am
Development, NEW: Development concepts are automatically generated without requiring an admin.
October 16, 2023 09:53 am
Desk, NEW: The part rules announced have a more detailed subject in the mail.
October 16, 2023 09:53 am
Rulebook, FIXED: The rules are now correctly announced.
October 16, 2023 09:53 am
Development, FIXED: Research cancel button now has the correct layout.
August 9, 2023 01:57 pm
Person, FIXED: Persons who were allowed to leave could not sign a new contract until the current season.
August 7, 2023 02:36 pm
Raceupdate, FIXED: Setting strategy would cause a fatal error causing races not to start.
August 5, 2023 02:50 pm
Person, FIXED: If a person wants an immediate move, but he is not allowed to move immediately, then he will not score 0% points on "after contract", but a better score (albeit not 100%).
August 5, 2023 02:48 pm
Person, FIXED: Contract start points were not always correctly calculated.
August 4, 2023 03:49 pm
Person, FIXED: AI can no longer offer immediate start if it isn't possible.
August 4, 2023 03:49 pm
Person, FIXED: You can no longer offer an immediate contract start, if it isn't possible (not allowed to leave, or loophole found).
July 31, 2023 10:36 pm
Cars, FIXED: Warning message on maximum numbers of tyres was incorrectly shown.
July 26, 2023 10:23 pm
Forum, FIXED: Page url in pages
July 26, 2023 10:23 pm
Forum, FIXED: Page to go to is correctly calculated.
July 26, 2023 10:23 pm
General, NEW: Scouting points are shown in more places in the UI.
July 24, 2023 11:16 pm
Scouting, FIXED: The academy settings can be changed even when someone has been promoted already.
July 24, 2023 11:13 pm
Person, FIXED: When the person required "no buy out clause" it would show as 0,-. It now clearly states "no buy out clause".
July 24, 2023 11:13 pm
Person, FIXED: Error message when the buy out clause was 0,-.
July 24, 2023 11:12 pm
Person, CHANGED: Young drivers will no longer require a buy out clause. Only from 11 and up will they start to perhaps require a buy out. Once they're 16 or older, they fall in the normal system.
July 24, 2023 10:58 pm
Person, CHANGED: When the contract wage is 0,-, then the buy out clause is not repeated as 0 for 4 times.
July 24, 2023 10:51 pm
Person, FIXED: If start contract "immediate" costs 0,-, then there will be no problem in selecting this option since there is no cost.
July 19, 2023 10:37 am
Development, NEW: Finish and produce X parts.
July 19, 2023 10:37 am
Person, FIXED: No longer will managers get the total number of interested managers messages when a person is approached.
July 19, 2023 10:35 am
Automation, NEW: Facilities are built and upgraded automatically.
July 19, 2023 10:35 am
Automation, FIXED: Staff space is taken into account when assigning persons.
July 19, 2023 10:35 am
Person, FIXED: The current manager of a person is now also correctly informed when a person is approached.
July 19, 2023 10:35 am
Staff, NEW: Up/down arrows have green/red colors.
July 19, 2023 10:35 am
Development, NEW: Up/Down arrows also shown on the development page next to the modifiers.
July 19, 2023 10:34 am
Development, CHANGED: The team ratings will now reach their potential (or future) value after 3 weeks instead of 6 weeks.
July 19, 2023 10:34 am
Person, FIXED: The AI would not update the number of admin points and therefore the signing persons script would stall.
July 19, 2023 10:34 am
Person, FIXED: The AI could in some cases not sign youth drivers.
July 19, 2023 10:34 am
Development, NEW: Some parts are forced announced earlier than others. For example the chassis will now always be announced by week 8.
July 19, 2023 10:34 am
Scouting, NEW: Tooltips for scouting team skills.
July 19, 2023 10:34 am
Person, NEW: Skills history graph in the "Skills" tab of the person.
July 19, 2023 10:34 am
Person, FIXED: Skills history is working again, this time in a more dynamic way. Unfortunately the driver skills could not be restored due too many changes.
July 19, 2023 10:33 am
Person, CHANGED: Maximum characters increased in money fields in negotiations.
July 19, 2023 10:33 am
Sponsors, FIXED: After signing a sponsor, a feedback message is now shown.
July 19, 2023 10:33 am
Sponsors, CHANGED: Redirect after signing a sponsor was broken.
July 19, 2023 10:33 am
General, FIXED: bit.ly short url works again.
July 19, 2023 10:33 am
Person, CHANGED: Morale team discipline now takes the professionalism into account. Very professional persons will expect a high team discipline, while non professionals will expect a low team discipline.
July 19, 2023 10:33 am
Person, CHANGED: Morale changes are now visible to everyone, and not just the current team.
July 19, 2023 10:33 am
Person, CHANGED: Morale modifiers visually changed so that they make more sense.
July 19, 2023 10:33 am
Person, FIXED: Only drivers now benefit from the resting stat in the morale calculation.
July 19, 2023 10:32 am
Person, FIXED: Unassigned persons were not recognized as being unassigned and therefore did not get the morale penalty.
July 19, 2023 10:32 am
Person, CHANGED: Decision date is now more prominently shown.
July 19, 2023 10:32 am
Person, NEW: Search tab on the job market now shows the motivation for persons who are not yet approachable.
July 19, 2023 10:32 am
Person, NEW: Added some explanations to some of the contract options.
July 19, 2023 10:32 am
Person, FIXED: It could be that a person changes his mind on approachable, while this was not intended.
July 19, 2023 10:32 am
Person, NEW: Ask to negotiate contract. Depending on the motivation of the person, this may be successful. The better the motivation, the more chance for the current team. The lower the motivation, the more chance for other teams.
July 19, 2023 10:32 am
Person, NEW: The current week is now taken into account in generating whether someone wants to talk about a new contract. The idea is that by week 10 everyone has had the chance to think about it, unlike in the current system which is a fixed limit.
July 19, 2023 10:32 am
Person, FIXED: When the rest of the offer is not enough to circumvent a block, then the total progress is also set to 0%. Before only the sub total was set to 0%, but this had no effect.
July 19, 2023 10:31 am
Person, FIXED: In negotiations the reminder message would be shown as many times as there were teams negotiating.
July 19, 2023 10:31 am
Person, NEW: Buy out clause. The buy out clause is the seasonal salary multiplied by either: 0 (no buy out), 0.25 (low), 1 (medium), 2.5 (high), 5 (extreme). A person may not want to agree with an offered buy out clause, and this could be a reason to block negotiations. How high the buy out needs to be for the person depends on his loyalty, power position, but mostly on his ambitious character rating. The more ambitious, the more likely he will want a low buy out. The pay out only needs to be paid if the start season is before or on the last season of the person's current team contract.
July 19, 2023 10:31 am
Person, CHANGED: Removed allow to talk clause.
July 19, 2023 10:31 am
Negotiations, CHANGED: Person rank shown behind person type.
July 19, 2023 10:31 am
Staff, NEW: Training. Each week each team can train 1 staff member. Whether the rating is improved depends on the motivation. A rating can improve from 0 to 5.
July 19, 2023 10:31 am
Facilities, FIXED: Costs are now correctly deducted again.
July 19, 2023 10:31 am
General, CHANGED: Replaced Hotjar by Clarity.
July 19, 2023 10:30 am
Person, CHANGED: Experienced drivers and staff who are generated have a higher "lowest" value.
July 19, 2023 10:30 am
Development, FIXED: Fixed a few bugs in the rating display in case there were no or almost no known concepts.
July 19, 2023 10:30 am
Development, NEW: Potential design team rating is now also shown, which will help to get an idea which direction the actual value will go.
July 19, 2023 10:30 am
Person, NEW: If there are not enough points to offer a contract in the negotiations page, then this is highlighted in a message below the offer contract button.
July 19, 2023 10:30 am
Person, NEW: Supporters can quickly set a preset value of minimum, average or maximum.
July 19, 2023 10:30 am
Person, NEW: Teams who are negotiating with a person are now shown on the person negotiations page. Depending on the persons' preference, he will share a full top ranking, only who is in the top 3, or will share nothing at all.

Game updates

Date
Information
hourupdate
31 minutes ago
Start hourupdate.
hourupdate
34 minutes ago
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hourupdate
2 hours ago
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2 hours ago
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10 hours ago
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10 hours ago
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hourupdate
11 hours ago
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11 hours ago
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13 hours ago
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14 hours ago
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14 hours ago
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dayupdate
14 hours ago
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hourupdate
14 hours ago
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hourupdate
15 hours ago
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15 hours ago
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19 hours ago
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24 hours ago
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24 hours ago
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hourupdate
Yesterday 04:00 pm
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hourupdate
Yesterday 03:56 pm
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hourupdate
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hourupdate
Yesterday 02:54 pm
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hourupdate
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hourupdate
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Yesterday 12:55 pm
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hourupdate
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Yesterday 11:54 am
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Yesterday 04:58 am
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Yesterday 03:52 am
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Yesterday 03:00 am
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Yesterday 02:54 am
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dayupdate
Yesterday 02:07 am
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hourupdate
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Yesterday 12:57 am
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hourupdate
Wednesday 11:53 pm
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Wednesday 11:00 pm
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Wednesday 10:53 pm
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Wednesday 10:00 pm
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hourupdate
Wednesday 09:52 pm
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Wednesday 09:00 pm
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Wednesday 08:53 pm
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Wednesday 04:00 pm
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hourupdate
Wednesday 03:52 pm
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