Changelog
June 9, 2025 10:22 pm
Suppliers, NEW: Characteristics of the last season and the last 20 seasons are shown in a graph.
June 9, 2025 10:22 pm
Suppliers, NEW: Next years characteristics can be revealed for 500 admin points.
June 9, 2025 10:22 pm
Private_life, FIXED: SQL issue where an apostrophe could result into an error.
June 9, 2025 10:21 pm
Suppliers, CHANGED: Reduced week improvement and week improvement minimum by 1/3rd.
June 9, 2025 10:21 pm
Suppliers, NEW: Characteristics are logged weekly from now on. The earlier characteristics have been reconstructed based on parts values.
June 9, 2025 10:21 pm
Suppliers, NEW: New layout for the suppliers page
April 8, 2025 08:51 pm
Development, FIXED: When going from one season to another which had different concepts, the part was not selected by default.
March 23, 2025 06:59 pm
Person, NEW: Once the person has decided that the person wants to start talks (incentive is set), then the loyalty characteristic will have a positive influence on whether the person wants to also talk to his current team. The ambitiousness characteristic will have a positive influence on whether the person wants to also talk to other teams.
March 23, 2025 06:59 pm
Person, CHANGED: The system which decides whether a person wants to open his incentive or not is now based on: time until end of contract, ambitiousness, motivation.
March 23, 2025 06:59 pm
Desk, CHANGED: Optimized loading performance.
March 23, 2025 06:59 pm
Ai, FIXED: Teams who manage signing drivers or staff will no longer try to keep trying drivers/staff.
March 23, 2025 06:59 pm
Ai, CHANGED: Improved the selection of persons to be assigned to roles.
March 23, 2025 06:59 pm
Ai, FIXED: A coach would not be assigned to youth series.
March 23, 2025 06:59 pm
Ai, FIXED: If a team did not have facilities enabled by AI but they had AI enabled for drivers/staff assigning, then the assigning would still not be able to happen due to no HQ. An HQ1 will now be automatically built.
March 23, 2025 06:58 pm
Ai, FIXED: Youth drivers would not get correctly assigned in a youth role.
March 23, 2025 06:58 pm
Dayupdate, FIXED: The AI script failed for development when development had already started, but no progress had been made.
March 23, 2025 06:58 pm
Weather, CHANGED: Session weather will only generate weather for the race script that initiated the request.
March 23, 2025 06:58 pm
Drivers, NEW: Contract happiness is shown in the overview page.
March 23, 2025 06:58 pm
Staff, NEW: Contract happiness is shown in the overview page.
March 23, 2025 06:58 pm
Development, CHANGED: When a concept becomes public knowledge, the news center message is now sent to all competing teams and not only to those who had already discovered it.
March 23, 2025 06:57 pm
Weather, FIXED: Weather should no longer generate double laps.
March 23, 2025 06:57 pm
Development, FIXED: Concepts would get the same characteristic ratings as the public concept.
March 23, 2025 06:57 pm
Development, FIXED: Concepts in progress would disappear when the concept became public knowledge before progress was 100%.
March 23, 2025 06:57 pm
Staff, CHANGED: Unknown persons could get negative training.
March 23, 2025 06:57 pm
Fans, FIXED: Guest drivers caused issues in the fans calculation.
December 16, 2024 07:23 pm
Member, FIXED: New members could have pages that were not loading.
March 15, 2024 04:09 pm
Suppliers, NEW: Can negotiate with suppliers who are joining next season.
March 15, 2024 04:08 pm
Suppliers, NEW: Suppliers who are leaving have a disabled Negotiate button.
March 15, 2024 04:08 pm
Suppliers, CHANGED: Can no longer sign a contract for suppliers who are leaving.
March 15, 2024 04:08 pm
Suppliers, NEW: Labels indicating whether a choice has already been made.
March 14, 2024 09:28 am
Suppliers, NEW: Commitment season shown in suppliers list.
March 14, 2024 09:28 am
Status, CHANGED: Optimized page load speed of status page.
March 5, 2024 08:13 pm
Staff, CHANGED: Synergy & discipline can now be increased from the staff page.
March 4, 2024 08:59 pm
Desk, FIXED: Suppliers joining/leaving had no category label.
March 4, 2024 08:58 pm
Suppliers, NEW: Suppliers can now quit even though they already committed to serving the racing scene in the next season (or more). This should only happen once every 1.5 seasons.
March 4, 2024 08:58 pm
Suppliers, NEW: The confirmed up to season is now displayed in the supplier negotiations page.
March 4, 2024 08:57 pm
Suppliers, NEW: Suppliers can now automatically join/stay/leave the competition. Before only admins could manually trigger it.
February 23, 2024 07:35 pm
Person, CHANGED: The skill graph only shows skills which are discovered at 100%.
February 23, 2024 07:26 pm
Person, FIXED: The chart for drivers now has a color for each skill.
February 23, 2024 07:25 pm
Person, FIXED: Driver legend is now correctly shown on multiple lines.
February 19, 2024 08:56 pm
Development, FIXED: Number of remaining concepts was not correct in every scenario.
February 18, 2024 02:45 pm
Person, NEW: Only approachable option on the person market.
February 18, 2024 08:54 am
Development, CHANGED: Before concepts would only become public knowledge when the actual chance to find them was the absolute minimum. This lead to 0 non-generic concepts to be found since the concept introduction. Therefore, this has been changed to 10% of their discovery chance.
February 18, 2024 08:52 am
Development, FIXED: Concepts which have been made public now have an always to be found actual discovery chance.
February 18, 2024 08:20 am
Development, CHANGED: The rating of the design team could never be higher than the designer. This has now been changed to 10% more of the skill of the designer.
February 18, 2024 08:05 am
Staff, NEW: When a staff can't be promoted due to a lack of free spots, a tooltip is shown.
February 14, 2024 09:30 am
Development, NEW: Rating table shows actual and future rating for all modifiers.
February 14, 2024 09:30 am
Development, FIXED: Concept insights modifier was the experience value that was shown.
February 14, 2024 09:30 am
Development, CHANGED: The potential design team rating formula is changed so that it can never be higher than the skill of the head designer.
February 14, 2024 09:30 am
Person, CHANGED: From now on form only influences driver skills.
February 14, 2024 09:29 am
Development, CHANGED: Discipline and synergy modifier changed from 10% influence to 5% each.
February 14, 2024 09:29 am
Research, NEW: The number of points in the header and footer are now updated.
February 14, 2024 09:29 am
Research, FIXED: The available number of points would not update.
February 14, 2024 09:29 am
Research, FIXED: Increase progress would shift to the last used tab.
February 9, 2024 02:26 pm
Scouting, CHANGED: The maximum scouting points limit is now the same as the other points (based on the maximum team value).
February 9, 2024 02:26 pm
Person, NEW: The binocular icon now performs an immediate scout report while the page is dynamically updated.
February 9, 2024 02:26 pm
General, FIXED: Scouting points were not dynamically updated.
February 9, 2024 02:26 pm
Layout, FIXED: Scouting property had the wrong name value.
February 5, 2024 03:41 pm
Finances, CHANGED: Loan rates have been reduced and made more expensive on the short term compared to the long term. The maximum amount to loan is now 50 million (up from 10 million), the minimum amount is now 1 million (up from 500.000).
February 2, 2024 01:02 pm
Staff, NEW: Designers: future design team rating is now shown.
February 2, 2024 12:56 pm
Development, CHANGED: Tweaked concepts so that the minimum designed skill required is more normalized.
February 2, 2024 08:37 am
Person, FIXED: The system which checks how many persons are available now looks up whether the minimum threshold is met per person type.
October 16, 2023 08:53 am
Session, FIXED: Auto qualify should now be more robust in handling errors.
October 16, 2023 08:53 am
Development, NEW: Development concepts are automatically generated without requiring an admin.
October 16, 2023 08:53 am
Desk, NEW: The part rules announced have a more detailed subject in the mail.
October 16, 2023 08:53 am
Rulebook, FIXED: The rules are now correctly announced.
October 16, 2023 08:53 am
Development, FIXED: Research cancel button now has the correct layout.
August 9, 2023 12:57 pm
Person, FIXED: Persons who were allowed to leave could not sign a new contract until the current season.
August 7, 2023 01:36 pm
Raceupdate, FIXED: Setting strategy would cause a fatal error causing races not to start.
August 5, 2023 01:50 pm
Person, FIXED: If a person wants an immediate move, but he is not allowed to move immediately, then he will not score 0% points on "after contract", but a better score (albeit not 100%).
August 5, 2023 01:48 pm
Person, FIXED: Contract start points were not always correctly calculated.
August 4, 2023 02:49 pm
Person, FIXED: AI can no longer offer immediate start if it isn't possible.
August 4, 2023 02:49 pm
Person, FIXED: You can no longer offer an immediate contract start, if it isn't possible (not allowed to leave, or loophole found).
July 31, 2023 09:36 pm
Cars, FIXED: Warning message on maximum numbers of tyres was incorrectly shown.
July 26, 2023 09:23 pm
Forum, FIXED: Page url in pages
July 26, 2023 09:23 pm
Forum, FIXED: Page to go to is correctly calculated.
July 26, 2023 09:23 pm
General, NEW: Scouting points are shown in more places in the UI.
July 24, 2023 10:16 pm
Scouting, FIXED: The academy settings can be changed even when someone has been promoted already.
July 24, 2023 10:13 pm
Person, FIXED: When the person required "no buy out clause" it would show as 0,-. It now clearly states "no buy out clause".
July 24, 2023 10:13 pm
Person, FIXED: Error message when the buy out clause was 0,-.
July 24, 2023 10:12 pm
Person, CHANGED: Young drivers will no longer require a buy out clause. Only from 11 and up will they start to perhaps require a buy out. Once they're 16 or older, they fall in the normal system.
July 24, 2023 09:58 pm
Person, CHANGED: When the contract wage is 0,-, then the buy out clause is not repeated as 0 for 4 times.
July 24, 2023 09:51 pm
Person, FIXED: If start contract "immediate" costs 0,-, then there will be no problem in selecting this option since there is no cost.
July 19, 2023 09:37 am
Development, NEW: Finish and produce X parts.
July 19, 2023 09:37 am
Person, FIXED: No longer will managers get the total number of interested managers messages when a person is approached.
July 19, 2023 09:35 am
Automation, NEW: Facilities are built and upgraded automatically.
July 19, 2023 09:35 am
Automation, FIXED: Staff space is taken into account when assigning persons.
July 19, 2023 09:35 am
Person, FIXED: The current manager of a person is now also correctly informed when a person is approached.
July 19, 2023 09:35 am
Staff, NEW: Up/down arrows have green/red colors.
July 19, 2023 09:35 am
Development, NEW: Up/Down arrows also shown on the development page next to the modifiers.
July 19, 2023 09:34 am
Development, CHANGED: The team ratings will now reach their potential (or future) value after 3 weeks instead of 6 weeks.
July 19, 2023 09:34 am
Person, FIXED: The AI would not update the number of admin points and therefore the signing persons script would stall.
July 19, 2023 09:34 am
Person, FIXED: The AI could in some cases not sign youth drivers.
July 19, 2023 09:34 am
Development, NEW: Some parts are forced announced earlier than others. For example the chassis will now always be announced by week 8.
July 19, 2023 09:34 am
Scouting, NEW: Tooltips for scouting team skills.
July 19, 2023 09:34 am
Person, NEW: Skills history graph in the "Skills" tab of the person.
July 19, 2023 09:34 am
Person, FIXED: Skills history is working again, this time in a more dynamic way. Unfortunately the driver skills could not be restored due too many changes.
July 19, 2023 09:33 am
Person, CHANGED: Maximum characters increased in money fields in negotiations.
July 19, 2023 09:33 am
Sponsors, FIXED: After signing a sponsor, a feedback message is now shown.
July 19, 2023 09:33 am
Sponsors, CHANGED: Redirect after signing a sponsor was broken.