onsors']['section_team_truck_2'] = "Team truck"; $lang['sponsors']['sector'] = "Sector"; $lang['sponsors']['sector_construction'] = "Construction"; $lang['sponsors']['sector_waste_management'] = "Waste management"; $lang['sponsors']['signed_deals'] = "Signed deals"; $lang['sponsors']['sponsor'] = "Sponsor"; $lang['sponsors']['sponsor_information'] = "Sponsor information"; $lang['sponsors']['sponsor_interest_info'] = "Currently %SPONSORNAME% has a %STAT% interest in sponsoring our team. The higher their interest, the faster the negotiations will go. Once the progress bar reaches 100%, the sponsor will sign the contract. If another team reaches 100% first, then they will sign the sponsor."; $lang['sponsors']['sponsor_list'] = "Sponsor list"; $lang['sponsors']['sponsors'] = "Sponsors"; $lang['sponsors']['start_negotations'] = "Start negotiations"; $lang['sponsors']['teams'] = "teams"; $lang['sponsors']['teams_signed'] = "Teams signed"; $lang['sponsors']['update_negotations'] = "Update negotiations"; $lang['sponsors']['wealth'] = "Wealth"; $lang['staff']['age'] = "Age"; $lang['staff']['button_delete'] = "Delete"; $lang['staff']['button_hide'] = "Hide"; $lang['staff']['button_update'] = "Update"; $lang['staff']['button_update_levels'] = "Update levels"; $lang['staff']['button_update_roles'] = "Update roles"; $lang['staff']['commercials'] = "Commercial managers"; $lang['staff']['contract_expires'] = "Contract expires"; $lang['staff']['contract_length'] = "Contract length"; $lang['staff']['contract_role'] = "Contract role"; $lang['staff']['currently_personnel'] = "Currently we have %NUMBER% %JOBTYPE% in our team, out of which %FREE% are free. We can only fire personnel that are free."; $lang['staff']['date'] = "Date"; $lang['staff']['designers'] = "Designers"; $lang['staff']['fire'] = "Fire"; $lang['staff']['head_staff_overview'] = "Head staff overview"; $lang['staff']['hire'] = "Hire"; $lang['staff']['levels'] = "Short term focus"; $lang['staff']['levels_information'] = "The short term focus specifies where the short term focus of the team should be. The short term focus can be changed at any time, but the changes are only pushed through after a short transition period. At the moment our short term focus lies with %TYPE%. If this is different than the selected focus below, then it means that the team is still in a transition period."; $lang['staff']['levels_information_no_specific'] = "no specific department"; $lang['staff']['mechanics'] = "Mechanics"; $lang['staff']['morale'] = "Morale"; $lang['staff']['motivation'] = "Motivation"; $lang['staff']['name'] = "Name"; $lang['staff']['nationality'] = "Nationality"; $lang['staff']['next_season_changes'] = "Season %SEASON% changes"; $lang['staff']['no_staff_type'] = "No %STAFFTYPE%"; $lang['staff']['personnel_info'] = "Our facilities allow us to employ %TOTAL% personnel. At the moment we have %CURRENTLY% personnel, which allows us to employ %FREE% more."; $lang['staff']['position_open'] = "Open position"; $lang['staff']['potential'] = "Potential"; $lang['staff']['priority'] = "Priority"; $lang['staff']['rating'] = "Rating"; $lang['staff']['real_level'] = "Real level"; $lang['staff']['roamed'] = "Roamed"; $lang['staff']['role'] = "Role"; $lang['staff']['roles'] = "Roles"; $lang['staff']['score'] = "Score"; $lang['staff']['scout'] = "Scout"; $lang['staff']['scout_disable_roaming'] = "Disable roaming"; $lang['staff']['scout_name'] = "Scout name"; $lang['staff']['scout_queue'] = "Scout queue"; $lang['staff']['scout_report'] = "Scout report"; $lang['staff']['scout_reports'] = "Scout reports"; $lang['staff']['scout_roam_max_age'] = "Maximum driver age"; $lang['staff']['scout_roam_only_free_drivers'] = "Roam only free drivers"; $lang['staff']['scout_roam_only_free_staff'] = "Roam only free staff"; $lang['staff']['scout_roaming_disabled'] = "Roaming is currently disabled. The scout won't automatically scout a random youth driver if the scout queue is empty."; $lang['staff']['scout_roaming_enabled'] = "Roaming is enabled. The scout will automatically scout a random person if the scout queue is empty."; $lang['staff']['scout_roaming_free_drivers_only_disabled'] = "Roam only free drivers is disabled. The scout will scout a random youth driver who is either with or without a team."; $lang['staff']['scout_roaming_free_drivers_only_enabled'] = "Roam only free drivers is enabled. The scout will only scout a random youth driver who is without a team."; $lang['staff']['scout_settings'] = "Scout settings"; $lang['staff']['staff'] = "Staff"; $lang['staff']['staff_experience'] = "Staff experience"; $lang['staff']['staff_level'] = "%STAFFTYPE% level"; $lang['staff']['staff_personnel'] = "Staff personnel"; $lang['staff']['staff_pool'] = "Staff pool"; $lang['staff']['staff_type'] = "Staff type"; $lang['staff']['type'] = "Type"; $lang['staff']['type_coach'] = "Coach"; $lang['staff']['type_commercial'] = "Commercial"; $lang['staff']['type_designer'] = "Designer"; $lang['staff']['type_in'] = "Joining"; $lang['staff']['type_mechanic'] = "Mechanic"; $lang['staff']['type_out'] = "Leaving"; $lang['staff']['type_scout'] = "Scout"; $lang['staff']['update_scout_settings'] = "Update scout settings"; $lang['staff']['wage'] = "Wage"; $lang['staff']['wage_per_week'] = "/week"; $lang['staff']['warning_staff_roles'] = "This is the organigram of your staff. The staff that are assigned in roles here, can perform their tasks for your team. Your team has a total staff space of %STAFF_SPACE% and you currently have %FREE% staff spaces that can be used to create new roles. These roles are marked in gray text. Be careful: changing staff roles for the 1st driver, 2nd driver and all head of staff too often has a negative impact on the synergy of the team."; $lang['staff']['warning_staff_space'] = "You have selected more roles that you have available staff space. You only have %TOTAL% staff spaces, and you can not assign more roles than that."; $lang['standings']['button_view'] = "View"; $lang['standings']['chart_constructors'] = "Constructors chart"; $lang['standings']['chart_drivers'] = "Drivers chart"; $lang['standings']['division'] = "Division"; $lang['standings']['driver'] = "Driver"; $lang['standings']['header_average_position'] = "Avg. po."; $lang['standings']['header_driver'] = "Driver"; $lang['standings']['header_drivers'] = "Drivers"; $lang['standings']['header_in_points'] = "In pts."; $lang['standings']['header_livery'] = "Livery"; $lang['standings']['header_manager'] = "Manager"; $lang['standings']['header_missed'] = "Miss."; $lang['standings']['header_podiums'] = "Pod."; $lang['standings']['header_points'] = "Points"; $lang['standings']['header_position'] = "Pos."; $lang['standings']['header_staff'] = "Operational staff"; $lang['standings']['header_suppliers'] = "Suppliers"; $lang['standings']['header_team'] = "Team"; $lang['standings']['header_wins'] = "Wins"; $lang['standings']['points'] = "Points"; $lang['standings']['position'] = "Position"; $lang['standings']['standings'] = "Standings"; $lang['standings']['standings_constructor'] = "Constructor standings"; $lang['standings']['standings_driver'] = "Driver standings"; $lang['standings']['standings_statistics'] = "Standings Statistics"; $lang['standings']['team'] = "Team"; $lang['standings']['teams'] = "Teams"; $lang['standings']['unknown_team'] = "Unknown team"; $lang['status']['changelog'] = "Changelog"; $lang['status']['gameupdates'] = "Game updates"; $lang['status']['status'] = "Status"; $lang['suppliers']['acceleration'] = "Acceleration"; $lang['suppliers']['brakes'] = "Brakes"; $lang['suppliers']['button_start_negotations'] = "Start negotiations"; $lang['suppliers']['button_update_negotiations'] = "Update negotiations"; $lang['suppliers']['characteristics_reveal'] = "Reveal characteristics"; $lang['suppliers']['characteristics_reveal_disclaimer'] = "Revealed characteristics are an estimate. Their actual value next season may vary."; $lang['suppliers']['characteristics_revealed'] = "The characteristics for next year have been revealed. Be aware that this is an estimate and the actual value may vary."; $lang['suppliers']['commitment'] = "Commitment"; $lang['suppliers']['commitment_tooltip'] = "If this is equal to the current season, and they're not shown as leaving in "Next season supplier changes", then it means that they have not decided yet. If the season is a future season, then they have committed to staying at least until that season, bar exceptional circumstances where they may still decide to pull back."; $lang['suppliers']['completion_not_enough_info'] = "Not enough info"; $lang['suppliers']['confirmed_until_season'] = "Confirmed until season"; $lang['suppliers']['cost'] = "Cost"; $lang['suppliers']['cost_per_set'] = "Cost per set"; $lang['suppliers']['country'] = "Country"; $lang['suppliers']['economical'] = "Economical"; $lang['suppliers']['engine'] = "Engine"; $lang['suppliers']['expected_completion'] = "Expected completion"; $lang['suppliers']['feedback'] = "Feedback"; $lang['suppliers']['fuel'] = "Fuel"; $lang['suppliers']['grip'] = "Grip"; $lang['suppliers']['last_season'] = "Last season"; $lang['suppliers']['name'] = "Name"; $lang['suppliers']['negotiable'] = "Negotiable"; $lang['suppliers']['negotiate'] = "Negotiate"; $lang['suppliers']['negotiations'] = "Negotiations"; $lang['suppliers']['negotiations_commercials'] = "Commercials"; $lang['suppliers']['negotiations_deal_type'] = "Deal type"; $lang['suppliers']['negotiations_fee_per_season'] = "Fee per season"; $lang['suppliers']['negotiations_feedback_block_no_commercials'] = "There was no progress because there were no commercials assigned to this deal."; $lang['suppliers']['negotiations_feedback_commercial_manager_unimpressed'] = "The supplier is unimpressed by the skills of the commercial manager."; $lang['suppliers']['negotiations_feedback_commercials_unimpressed'] = "The supplier is unimpressed by the number of assigned commercials to the negotiations."; $lang['suppliers']['negotiations_feedback_division_unimpressed'] = "The supplier is not impressed with your division number."; $lang['suppliers']['negotiations_feedback_length_unimpressed'] = "The supplier is unimpressed by the offered length of the contract."; $lang['suppliers']['negotiations_feedback_money_per_set_unimpressed'] = "The supplier is unimpressed by your offered amount of money per set."; $lang['suppliers']['negotiations_feedback_money_unimpressed'] = "The supplier is unimpressed by your offered amount of money."; $lang['suppliers']['negotiations_feedback_no_progress_expected'] = "The supplier has told us that this is not enough to continue negotiations, and we shouldn't expect progress in the next hour."; $lang['suppliers']['negotiations_feedback_no_progress_for'] = "There hasn't been progress on these negotiations for:"; $lang['suppliers']['negotiations_feedback_nothing_to_report'] = "Nothing to report"; $lang['suppliers']['negotiations_feedback_offer_below_minimum'] = "There was no progress because the offer in general was below the minimum requirements of the supplier."; $lang['suppliers']['negotiations_feedback_progress_expected'] = "The supplier has told us that they're willing to continue the negotiations. So we can expect progress in the next hour."; $lang['suppliers']['negotiations_feedback_section_unimpressed'] = "The supplier is unimpressed with the offered section spots."; $lang['suppliers']['negotiations_place'] = "Place"; $lang['suppliers']['negotiations_placement'] = "Placement"; $lang['suppliers']['negotiations_pullback'] = "Pull back"; $lang['suppliers']['negotiations_pullback_text'] = "Are you sure you want to pull back out of these negotiations? All progress will be lost."; $lang['suppliers']['negotiations_section'] = "Section"; $lang['suppliers']['negotiations_until'] = "Until"; $lang['suppliers']['no_contract'] = "No contract"; $lang['suppliers']['no_progress'] = "No progress"; $lang['suppliers']['performance'] = "Performance"; $lang['suppliers']['progress'] = "Progress"; $lang['suppliers']['quality'] = "Quality"; $lang['suppliers']['quantity'] = "Quantity"; $lang['suppliers']['reliable'] = "Reliable"; $lang['suppliers']['reveal_characteristics'] = "Reveal characteristics"; $lang['suppliers']['season_next'] = "Next season"; $lang['suppliers']['season_this'] = "This season"; $lang['suppliers']['speed'] = "Speed"; $lang['suppliers']['start_negotations'] = "Start negotiations"; $lang['suppliers']['supplier'] = "Supplier"; $lang['suppliers']['supplier_information'] = "Supplier information"; $lang['suppliers']['supplier_list'] = "Supplier list"; $lang['suppliers']['supplier_negotiations'] = "Supplier negotiations"; $lang['suppliers']['suppliers'] = "Suppliers"; $lang['suppliers']['suppliers_interest_info'] = "Before negotiations the team must select the type of partnership, this can't be changed during negotiations. Once the progress bar reaches 100%, the supplier will sign the contract. If another team reaches 100% first, then they will sign the supplier for the type of contract that they negotiated for. The non-normal partnerships have a limit of teams. The fee per season is paid in installments over the course of the season on a weekly basis. You have %COMMERCIALS% commercials available to assign to these negotiations."; $lang['suppliers']['supplies'] = "Supplies"; $lang['suppliers']['teams'] = "Teams"; $lang['suppliers']['teams_negotiations'] = "negotiations"; $lang['suppliers']['teams_normal'] = "Normal"; $lang['suppliers']['teams_partner'] = "Partner"; $lang['suppliers']['teams_signed'] = "signed"; $lang['suppliers']['teams_works'] = "Works"; $lang['suppliers']['tires'] = "Tyres"; $lang['suppliers']['type_normal'] = "Normal"; $lang['suppliers']['type_normal_info'] = "The normal contract in which the standard technology is provided. The technology won't improve over the course of the season."; $lang['suppliers']['type_partner'] = "Partner"; $lang['suppliers']['type_partner_info'] = "As a partner the team will receive new technology over the course of the season, but it won't be the latest technology."; $lang['suppliers']['type_works'] = "Works"; $lang['suppliers']['type_works_info'] = "The summon of the possible partnerships. A works partnership provides the latest technology available."; $lang['suppliers']['update_negotations'] = "Update negotiations"; $lang['suppliers']['weight'] = "Weight"; $lang['suppliers']['wet_weather'] = "Wet weather"; $lang['suppliers']['wetweather'] = "Wet weather"; $lang['team']['button_change_livery'] = "Change livery"; $lang['team']['button_specialize'] = "Specialise"; $lang['team']['change_livery'] = "Change livery"; $lang['team']['coach'] = "Coach"; $lang['team']['color_primary'] = "Primary team color"; $lang['team']['color_secondary'] = "Secondary team color"; $lang['team']['commercial'] = "Commercial manager"; $lang['team']['contract'] = "Contract"; $lang['team']['contract_expires'] = "Contract expires"; $lang['team']['contract_expires_indefinite'] = "Indefinite"; $lang['team']['contracts'] = "Contracts"; $lang['team']['country'] = "Country"; $lang['team']['designer'] = "Designer"; $lang['team']['discipline'] = "Discipline"; $lang['team']['division'] = "Division"; $lang['team']['driver_first'] = "First driver"; $lang['team']['driver_list'] = "Driver list"; $lang['team']['driver_second'] = "Second driver"; $lang['team']['driver_test'] = "Test driver"; $lang['team']['drivers'] = "Drivers"; $lang['team']['facilities'] = "Facilities"; $lang['team']['fans'] = "Fans"; $lang['team']['financial_information'] = "Financial information"; $lang['team']['financial_status'] = "Financial status"; $lang['team']['history'] = "History"; $lang['team']['history_division'] = "Division"; $lang['team']['history_inpoints'] = "In points"; $lang['team']['history_livery'] = "Livery"; $lang['team']['history_name'] = "Name"; $lang['team']['history_podiums'] = "Podiums"; $lang['team']['history_points'] = "Points"; $lang['team']['history_poles'] = "Poles"; $lang['team']['history_retired'] = "Retired"; $lang['team']['history_season'] = "Season"; $lang['team']['history_wins'] = "Wins"; $lang['team']['information'] = "Information"; $lang['team']['main_drivers'] = "Main drivers"; $lang['team']['main_staff'] = "Main staff"; $lang['team']['manager'] = "Manager"; $lang['team']['mechanic'] = "Mechanic"; $lang['team']['modifiers'] = "Modifiers"; $lang['team']['name'] = "Name"; $lang['team']['objective'] = "Objective"; $lang['team']['objective_achieved'] = "Achieved"; $lang['team']['objective_not_achieved'] = "Not achieved"; $lang['team']['objective_not_yet_achieved'] = "Not yet achieved"; $lang['team']['objectives'] = "Objectives"; $lang['team']['objectives_championship'] = "Win the constructor championship title"; $lang['team']['objectives_finish'] = "Reach the finish line"; $lang['team']['objectives_podium'] = "Get a podium finish"; $lang['team']['objectives_top10'] = "Get a top 10 finishing position in a race"; $lang['team']['objectives_top5'] = "Get a top 5 finishing position in a race"; $lang['team']['objectives_win'] = "Win a race"; $lang['team']['owner'] = "Owner"; $lang['team']['ownership'] = "Ownership"; $lang['team']['personnel'] = "Personnel"; $lang['team']['points_administrative'] = "Administrative points"; $lang['team']['points_commercial'] = "Commercial points"; $lang['team']['points_designer'] = "Designer points"; $lang['team']['points_insufficient'] = "Insufficient points"; $lang['team']['points_mechanic'] = "Mechanic points"; $lang['team']['points_scout'] = "Scouting points"; $lang['team']['public_team'] = "Publicly held team"; $lang['team']['public_team_major_shareholder'] = "Major shareholder"; $lang['team']['ranking'] = "Ranking"; $lang['team']['recent_press'] = "Recent press articles"; $lang['team']['scout'] = "Scout"; $lang['team']['shareholders'] = "Shareholders"; $lang['team']['shares'] = "Shares"; $lang['team']['shares_none'] = "None"; $lang['team']['shares_percentage'] = "Percentage"; $lang['team']['shares_private'] = "Private team"; $lang['team']['shares_private_short'] = "Private"; $lang['team']['shares_public'] = "Public team (%SHARES% shares available)"; $lang['team']['shares_public_short'] = "Public"; $lang['team']['specialization'] = "Specialisation"; $lang['team']['specialization_charisma'] = "Charisma"; $lang['team']['specialization_charisma_info'] = "The extra charisma causes negotiations with persons to be a little bit easier than usual."; $lang['team']['specialization_commercial_quick'] = "Quick commercials"; $lang['team']['specialization_commercial_quick_info'] = "Enables commercials to work faster in negotiations with sponsors. +1 point to commercials, -5% on commercial cost modifier."; $lang['team']['specialization_designer_quick'] = "Quick developers"; $lang['team']['specialization_designer_quick_info'] = "Enables designers to work faster in developing parts. +1 point to designers, -5% on designer cost modifier."; $lang['team']['specialization_discipline'] = "Disciplined bunch"; $lang['team']['specialization_discipline_info'] = "This specialisation results in a higher discipline level for the team."; $lang['team']['specialization_info'] = "Every team can choose up to two specialisations. Each specialisation has different characteristics, which enable a team to slightly differentiate themselves from other teams. Once a specialisation in chosen, it's locked for the current and the next season."; $lang['team']['specialization_mechanic_quick'] = "Quick mechanics"; $lang['team']['specialization_mechanic_quick_info'] = "Enables mechanics to work faster in producing parts. +1 point to mechanics, -5% on mechanics cost modifier."; $lang['team']['specialization_pr'] = "PR masters"; $lang['team']['specialization_pr_info'] = "This specialisation will make negotiations with sponsors and suppliers a bit easier than usual."; $lang['team']['specialization_synergy'] = "Team spirit"; $lang['team']['specialization_synergy_info'] = "This specialisation results in a higher synergy for the team."; $lang['team']['specialization_tactician'] = "Master tacticians"; $lang['team']['specialization_tactician_info'] = "This unlocks the extra digit (2 instead of 1) for the fuel consumption rates."; $lang['team']['specialization_tax_optimization'] = "Tax optimization"; $lang['team']['specialization_tax_optimization_info'] = "Tax evasio... optimization causes you to lose a rate of 15% on each tax tier."; $lang['team']['sponsors'] = "Sponsors"; $lang['team']['staff'] = "Staff"; $lang['team']['staff_list'] = "Staff list"; $lang['team']['statistics'] = "Statistics"; $lang['team']['statistics_races_competed'] = "Races competed"; $lang['team']['status'] = "Status"; $lang['team']['suppliers'] = "Suppliers"; $lang['team']['suppliers_brakes'] = "Brakes"; $lang['team']['suppliers_engine'] = "Engine"; $lang['team']['suppliers_fuel'] = "Fuel"; $lang['team']['suppliers_tires'] = "Tyres"; $lang['team']['synergy'] = "Synergy"; $lang['team']['team'] = "Team"; $lang['team']['team_options'] = "Team options"; $lang['team']['team_settings'] = "Team settings"; $lang['team']['teams'] = "Teams"; $lang['team']['unknown_team'] = "Unknown team"; $lang['team']['warning_no_division'] = "Your team has not yet entered competition. You can enter a division on the Management > Team page."; $lang['team']['worth'] = "Worth"; $lang['terms']['terms'] = "Terms"; $lang['terms']['terms_full'] = "
  • The terms can be changed anytime.
  • Hacking any of the Pitwall servers is illegal.
  • Exploiting a bug in your advantage or in anyone elses advantage without letting the administration know is considered cheating and thus illegal.
  • Spamming in the forum or on any other medium on Pitwall is prohibited.
  • The filled out information at the registration process has to be correct.
  • It's prohibited to have more than one Pitwall account. Playing with multiple teams will result in having all your teams banned.
  • Spam, illegal software, illegal hardware, pornography, flaming other members, racism, ... are not allowed on the website or forum.
  • English is the spoken language on the Pitwall website and global forum. On national forums only the countries' official languages are allowed.
  • When uploading a car livery you agree that your car livery is not stolen from someone, nor contains a virus or any other program, nor is offensive to other people.
  • It's illegal to transfer money between other teams.
  • Automated scripts contacting the server aren't allowed. There is an API available for everyone who is interested in the Pitwall data.
  • Selling your team for real money (euros, dollars, and any other real life currency) is forbidden.
  • "; $lang['track']['characteristics'] = "Characteristics"; $lang['track']['characteristics_description'] = "Compared to all other tracks on the calendar this season, the track has the following characteristics"; $lang['track']['corner'] = "Corner"; $lang['track']['cornering'] = "Cornering"; $lang['track']['description'] = "Description"; $lang['track']['handling'] = "Handling"; $lang['track']['information'] = "Information"; $lang['track']['laps'] = "Laps"; $lang['track']['laptime'] = "Laptime"; $lang['track']['laptime_designer'] = "Car record"; $lang['track']['layout'] = "Layout"; $lang['track']['layout_length'] = "Length"; $lang['track']['layout_name'] = "Name"; $lang['track']['layout_overtaking'] = "Overtaking chance"; $lang['track']['layout_overtaking_1'] = "Tiny"; $lang['track']['layout_overtaking_2'] = "Small"; $lang['track']['layout_overtaking_3'] = "Decent"; $lang['track']['layout_overtaking_4'] = "Good"; $lang['track']['layout_overtaking_5'] = "Easy"; $lang['track']['layout_part'] = "Part"; $lang['track']['layout_sector'] = "Sector"; $lang['track']['layout_type'] = "Type"; $lang['track']['length'] = "Length"; $lang['track']['pitbox_space'] = "Pitbox space"; $lang['track']['pitlane_length'] = "Pitlane length"; $lang['track']['pitstop_record'] = "Pitstop time"; $lang['track']['records'] = "Records"; $lang['track']['season_this'] = "This season"; $lang['track']['speed'] = "Speed"; $lang['track']['straight'] = "Straight"; $lang['track']['track'] = "Track"; $lang['track']['track_description_1'] = "Lander raceway, Australia is a track with many curves and really only one straight on the whole track. The 4.633 Km track is made up of 18 parts with equal corner to straights making speed very hard to generate as the track seems to offer many bends and turns. Average lap time of the track is about 1:30 making the 53 laps seem a bit short but without having true straightaway most drivers are happy with the limited time that they must speed on this track. This track offers a very good testing track with all the turns and bend placing the focus on Mechanical grip and aerodynamics downforce as the team try to generate speed. General Classified as difficult twisty track. "; $lang['track']['track_description_10'] = "Maneira, Brazil is a quick track with only 10 quick corners with speed and high speed cornering playing an huge role in generating a good lap time around the 4.705 km track. Average lap time around Maneira is about 1:24 and is General Classified as a quick fun flowing track that rewards fast smooth drivers. "; $lang['track']['track_description_11'] = "Keimola, Finland is a very short track made up of only 12 sections with more corners than straights making the track hard to generate any speed but also making downforce hard to come by. While the 3.68km track will not impress most it does offer up some interesting results due to a very long pit road and tiny pit boxes making track position all that more important. General classified as a tight, slow track that the drivers and mechanic must stay completely focused to be successful. "; $lang['track']['track_description_12'] = "Biahsinghpur race track is set in the centre of Biahsinghpur City in the state of Madhya Pradesh, India. This tight 5.865 km race track weaves it way through the tight roads of the city force drivers to stay focused through out the 60 laps. Making it a bit easier is the breakdown of the 24 sector track with 14 straights verus the 10 corners that challenge the drivers to push to the very limits every lap. This bump race track produces an average lap around 1:25. Generally Classified as Bump tight street circuit. "; $lang['track']['track_description_13'] = "Armakov is a race track based in Russia. 5.43km race track features high speed straightways with aggressive breaking zones for quick fast tight corners. The track really pushes the limits of all the cars as they blast through the 28 sections of the track with equal parts straight and turns. Cars must have balanced speed, handling and cornering ability to perform well with an average lap time around this difficult car buster set around 1:29. Generally classified as a car buster."; $lang['track']['track_description_14'] = "Puertoventura is a race track"; $lang['track']['track_description_2'] = "Zerweg is a race track"; $lang['track']['track_description_3'] = "Upperwirth is a race track"; $lang['track']['track_description_4'] = "Located in the south eastern United States, Merial Speedway usually enjoys fine weather. The track is quite long at 5.337km but offers only 12 corners and is not considered a technical circuit and therefore there is not as much scope for a driver to make a difference in laptime as there is on more technical circuits. Being a fast circuit with some long straights speed is king and the more powerful cars with good aerodynamics will enjoy an advantage here. Downforce and handling will certainly help but not to the same extent as speed. The fuel usage per lap is not particularly high and with a long pitlane race strategies tend to favor less stops than more, although there are several overtaking opportunities for cars running with lighter fuel loads. Generally classified as a fast, stop/start-style circuit."; $lang['track']['track_description_5'] = "Cheminiere is a race track"; $lang['track']['track_description_6'] = "Loniari is a race track"; $lang['track']['track_description_7'] = "Sinkei is a race track"; $lang['track']['track_description_8'] = "Baend is a race track"; $lang['track']['track_description_9'] = "Los Vuturs is a race track"; $lang['track']['track_information'] = "Track information"; $lang['tracker']['admin_options'] = "Admin options"; $lang['tracker']['bug_id'] = "Bug #%ID%"; $lang['tracker']['bugs'] = "Bugs"; $lang['tracker']['button_set'] = "Set"; $lang['tracker']['category'] = "Category"; $lang['tracker']['closed'] = "Closed"; $lang['tracker']['comments'] = "Comments"; $lang['tracker']['create'] = "Create new bugreport"; $lang['tracker']['date'] = "Date"; $lang['tracker']['feature_id'] = "Feature #%ID%"; $lang['tracker']['linked_to_featurereport'] = "Linked to feature %BUGREPORT_ID%"; $lang['tracker']['log'] = "Log"; $lang['tracker']['message'] = "Message"; $lang['tracker']['open'] = "Open"; $lang['tracker']['overview'] = "Overview"; $lang['tracker']['overview_text'] = "There are currently %UNRESOLVED% unresolved bug reports - %CLASSIFICATION% awaiting classification, %INVESTIGATION% require investigation and %CONFIRMED% are confirmed as a bug."; $lang['tracker']['priority'] = "Priority"; $lang['tracker']['status'] = "Status"; $lang['tracker']['status_accepted'] = "accepted"; $lang['tracker']['status_classification'] = "awaiting classification"; $lang['tracker']['status_confirmed'] = "confirmed as a bug"; $lang['tracker']['status_duplicate'] = "flagged as a duplicated bug"; $lang['tracker']['status_fixed'] = "fixed"; $lang['tracker']['status_implemented'] = "implemented"; $lang['tracker']['status_in_progress'] = "in progress"; $lang['tracker']['status_investigation'] = "requires investigation"; $lang['tracker']['status_not_a_bug'] = "not a bug"; $lang['tracker']['status_rejected'] = "rejected"; $lang['tracker']['status_researching'] = "researching"; $lang['tracker']['sub_tickets'] = "Sub tickets"; $lang['tracker']['subject'] = "Subject"; $lang['tracker']['tracker'] = "Tracker"; $lang['tracker']['type'] = "Type"; $lang['tracker']['type_bug'] = "Bug"; $lang['tracker']['type_feature'] = "Feature"; $lang['tracker']['votes'] = "Votes"; $lang['tracker']['watch'] = "Watch"; $lang['tutorial']['cars'] = "Parts that are produced in the development page can be mounted to the cars here. Car frames need to be made on the "Overview" tab first, after which parts can be added."; $lang['tutorial']['cars_heading'] = "Cars"; $lang['tutorial']['desk'] = "The desk gives you an overview of the most important aspects in Pitwall. The email center is the most important, as you'll get notifications from the various team members in your team."; $lang['tutorial']['desk_heading'] = "Desk"; $lang['tutorial']['development'] = "R&D is required to improve the car performance on track. R&D starts with research. Concepts are to be discovered in the game. Concepts come and go every couple of seasons, and they determine how advanced the part that you want to produce can become. Once a concept has been discovered it can be developed in the Development area. By doing so, the development project will slowly reach the maximum of the concept potential. After a development project has been completed a part can be produced from the development result."; $lang['tutorial']['development_heading'] = "Research & Development"; $lang['tutorial']['drivers'] = "Your drivers are assigned to their position here. You can assign 2 drivers to race positions, and one test driver. Next to that, you may also assign drivers to youth positions. These youth drivers do their races automatically without any interference from your side required. The youth races go through on Monday and Tuesday in race weeks."; $lang['tutorial']['drivers_heading'] = "Drivers"; $lang['tutorial']['facilities'] = "Once your team is up and running you may want to expand your facilities. Expanding facilities is expensive both as a one of cost, but also in maintenance. They do provide several benefits how ever, and usually it's a required step to grow your team."; $lang['tutorial']['facilities_heading'] = "Facilities"; $lang['tutorial']['finances'] = "This section gives you an overview of how where your cash is coming in from, and where your cash is going to. Taxes are also part of the game, and this page allows you to get more information on that."; $lang['tutorial']['finances_heading'] = "Finances"; $lang['tutorial']['modifiers'] = "Each hour in Pitwall modifiers determine how many points a team receives. There are four points categories: designers, mechanic, commercial & administrative. Points are required to be spent on various aspects of running a team. In general: the more points you're able to generate per hour, the more options you'll have to run your team."; $lang['tutorial']['modifiers_heading'] = "Modifiers"; $lang['tutorial']['my_career__1'] = "Welcome to Pitwall! This is a tutorial that will guide you through the first steps in the game. By following these steps you will be able to get up and running as fast as possible, while exploring most of the games' features. Now, let's get started. The navigation can be found on the top of the page. This page is the career page. In Pitwall managers are able to change teams if they want to get a new challenge or move up to a higher team. Because you're new to the game you can only found a new team for now. Please select the country your team should represent in the "Found a new team" panel, and click "Found new team"."; $lang['tutorial']['my_cars__1'] = "On this page we can create a car skeleton to which we can mount the parts that we created in the production page. We can also order the parts from the supplier, but we don't need to order fuel as that is done automatically. Please create a new car by typing a name for the car in the Create new car panel, and assign our First driver that we signed earlier. Finally click Create to create the car."; $lang['tutorial']['my_cars__2'] = "The car skeleton has now been created, and you can mount the parts that we have created on the production page to the car below. Please click on the Pitwall logo in the center of the top of the page, or click Management and then Desk to conclude this tutorial."; $lang['tutorial']['my_desk__1'] = "This page is the desk page. It offers an overview of all the most important things of your team, and it also shows you your e-mails. The calendar will tell you when there's a testing, qualification or race. In the event of a testing or qualification session, you can send out the car that we just created from the Driver information panel. This page will now be the main page when you log in the game, or when you return to the game. This concludes the tutorial. This message will stay visible until you visit the desk again. If you want more information about certain things in the game you can always go to the Help pages by going to Game info and then Help in the menu, or by hovering over the question mark on the right top of the page. At the bottom of the page you can read the full article. If your question remains unanswered, you can always ask a question in the forum or in the chat which can be found under Game info in the menu. We have a great and very helpful community, so don't worry about asking questions. Enjoy the game!"; $lang['tutorial']['my_development__1'] = "The Development page is where we can develop parts. In the development page you create a project that creates a blueprint of a part based on your current know how. These blueprints can then later on be used to create parts from. Development projects have several characteristics that can be developed. More information can be found in the help section as always. For now please make sure to construct a chassis. Select the wheelbase, design approach, focus and click Start project."; $lang['tutorial']['my_development__2'] = "Great, you have just created your first part. Parts cost designer points, and since you just started with your team you got a lot of designer points to use to create plans for each type of part. Please create a plan for each type of part."; $lang['tutorial']['my_development__3'] = "Now that we've made a plan for each part type, we will need to produce a part out of it based on the plan. Go to R&D and click Production in the menu."; $lang['tutorial']['my_drivers__1'] = "This page allows you to set the line up of your team in the drivers department. Set the newly signed driver as Driver 1 in the "Main driver lineup" panel, and click the Update button at the bottom."; $lang['tutorial']['my_drivers__2'] = "The driver is now assigned to the first driver role. You can assign other drivers on this page once you've attracted more drivers. Before we can assign staff to our team, we will need to build a headquarters. Go to Management in the menu, and then click Facilities."; $lang['tutorial']['my_facilities__1'] = "This is the page that shows all the buildings that have been built by our team. We will need to start with a 1 star headquarters, as those are finished instantly. In the 1 star headquarter panel, please click the Construct button."; $lang['tutorial']['my_facilities__2'] = "We now have space to assign our personnel into. Please go to Personnel and then click Staff."; $lang['tutorial']['my_person_approach__1'] = "We've now entered contract negotiations with this person. You need to offer this person a basic contract and when you're done please click Offer contract. Make sure that you don't offer too much, and it's best to keep the contract length low as well while you're not aware of how good the person is at his job. Once you want to offer the contract, you can do so by clicking Offer contract. This will take you to the same page, but then you will see how much administrative points it requires to sign this person up. Most actions in Pitwall cost points. You can see your points on the right top of the screen. There are four point categories: administrative, designer, mechanic and commercial. Each category gets additional points at the hour update (which runs at 0 minutes of every hour). Go ahead and offer the person a contract. If this message keeps appearing, please raise your contract offer and click Offer contract again, or try another person of the same job type."; $lang['tutorial']['my_person_approach__2'] = "You can now see how much administrative points are required to sign this person up. Offer at least the same number and click Offer contract again. This will effectively immediately sign up the person to your team. Please repeat this process of offering a contract until you have at least 1 driver, 1 designer, 1 mechanic and 1 commercial manager. Remember that you can find all available personnel by going to Personnel and then Job market. And do make sure to select only persons who are not contracted to a team. Once you have 1 driver, 1 designer, 1 mechanic and 1 commercial manager, click "Next" on the right bottom of this box."; $lang['tutorial']['my_person_approach__3'] = "You have now signed a person for each role in your team. We will now assign them in their position. Go to Personnel on the top menu bar and then click Drivers."; $lang['tutorial']['my_production__1'] = "On this page we can produce a part based on the plan that we just created. In the Start new project panel you can create new parts. Select Chassis in the Part row. Select the design that you have just created, enter a name, and select 2 next to amount."; $lang['tutorial']['my_production__2'] = "Now please also create at least 2 parts for all the other part types. Just for future reference: you can always immediately create parts when starting a new development project like we did before these steps."; $lang['tutorial']['my_production__3'] = "Now that we have created parts for each part type, we can mount them to the car. Go to Racing in the menu, and then select Cars."; $lang['tutorial']['my_sponsors__1'] = "From this page we can sign up sponsors for our car. The car has different sponsor slots, with the higher section spots paying more than the lower spots. Select section 1 in the Sponsor list panel, find a sponsor and click Negotiate at the end of the row to start negotiations with this sponsor."; $lang['tutorial']['my_sponsors_negotiate__1'] = "This negotiation system is similar to the supplier negotiations. Make sure to set a realistic offer, and only select 1 section spot as that's always sufficient. With the higher section sponsors you can offer more to make your offer more attractive, but with section 1 sponsors this is not necessary. Click update negotiations when you're ready."; $lang['tutorial']['my_sponsors_negotiate__2'] = "Similarly to the supplier negotiations we now see how many points are required to sign this sponsor up. You are not required to immediately sign up these sponsors. Take your time to go through them. Feel free to start negotiations with other sponsors, and once you're done with that please go to R&D in the menu and select Development."; $lang['tutorial']['my_staff__1'] = "In the Roles panel you can assign the attracted persons to their corresponding role. Once you've done so please click Update roles."; $lang['tutorial']['my_staff__2'] = "We now have all the staff assigned to their roles in our team. We should focus on signing suppliers as they deliver parts or material that we can design our self. Go to Management, and then click Suppliers."; $lang['tutorial']['my_staff__3'] = "The Staff personnel panel now gives an overview of the space that we have. Now hire at least 1 personnel of each of the three job types."; $lang['tutorial']['my_staff__4'] = "We now have all the staff and personnel in our team. We should focus on signing suppliers as they deliver parts or material that we can design our self. Go to Management on the left, and then click Suppliers on the top."; $lang['tutorial']['my_suppliers__1'] = "There are four suppliers, and we need to sign a contract with all four of them for each type (engine, tyres, fuel and brakes). Click one of the supplier types, and select a supplier from the list. It's highly recommended to sign the worst (at the bottom of the list) supplier that has decent characteristics in the very first season. This is because the worst suppliers don't cost a lot of points, and you need to make sure you don't run out of administrative points. Once you're happy with one of them, click Negotiate at the end of the row."; $lang['tutorial']['my_suppliers__2'] = "We now have a supplier of each supplier type. Now we need to make sure that we secure a steady income stream. Go to Management in the menu, and then click Sponsors."; $lang['tutorial']['my_suppliers_negotiate__1'] = "We require administrative points to sign supplier contracts. The more points we invest, the better type of a partnership we can get. There are different partnership types where as the works one is the most advanced one. Please read the help section for more information about this subject. Please choose the length of the contract (best not to select too long of a contract), and click Update negotiations."; $lang['tutorial']['my_suppliers_negotiate__2'] = "In the Progress panel you can see how much points are required to sign each type of contract. The normal deal requires 3 progress improvements. You can add progress by clicking the Advance to next level button. You should repeat this 3 times and click the "Sign" button once you've reached 30%. Please repeat this process for each type of supplier (engine, tyres, fuel and brakes)."; $lang['tutorial']['my_team__1'] = "Congratulations, you founded your own team! Let's get started with entering the team in the Pitwall competition. The competition in Pitwall is split up over different tiers. The top tier is division 1, the second tier is division 2, etc. The first division has only one division and is the top of the competition in Pitwall, the second division has four division 2 divisions, etc. As a new team we can only enter in the lowest tier where the division isn't full. In the Competition management panel choose a team name, a location and select a division to join. Next click Enter division."; $lang['tutorial']['my_team__2'] = "Your team is now active in a division in Pitwall, the first step towards success on the race track! One of the most important aspects of Pitwall is securing a steady cash flow. Sponsors need to be attracted, but they won't just sign for any team. We need to attract their attention, and the best way to do this is by presenting our new team to the media. Doing this will attract attention, and we can also show our car to the public. Please present your team now from the Team presentation panel."; $lang['tutorial']['my_team__3'] = "Finally on this page we can also pick the specialisation of our team, but since we're new to the game and these choices are locked for 2 seasons, it's not advised to choose these yet until you're fully up to speed with the game. Next up we're going to hire staff for our team as they are the brains of the team. Please go to Personnel in the menu, and then select Job market."; $lang['tutorial']['person__1'] = "This is the job market where all the persons in the game are listed. Persons are people you can hire in your team to give them a driver, designer, mechanic, commercial manager, coach or scout role. Please refer to the help pages for more information on these roles. The help section can always be found on the right top of the page, with a link to the full help page at the bottom of the help box. At the top of the person list you can see drop downs which act as filters. Please select the Team drop down list and click No team. This will filter out all the persons who still have a contract with a team. You can go to the profile of each person by clicking on their name in the first column. This will show their full profile. Once you've found someone you would like to sign up, click Approach on the right top of their full profile. This will start the contract negotiations."; $lang['tutorial']['politics'] = "In racing politics is almost as important as racing itself. A proposal can be pushed forward after which every manager in the game can either accept, refuse or abstain their vote. If the proposal gets more accept votes, then the proposal is adopted. Proposals can be created to outlaw a concept, or outlaw all concepts of a certain part. Sometimes politic proposals are pushed through by the governing body."; $lang['tutorial']['politics_heading'] = "Politics"; $lang['tutorial']['scouting'] = "The scouting department requires at least one scout. The scout will be able to give more information about the current abilities of each person, but also information on the potential abilities of a person. Based on the modifiers, points are added to your "Scouting points". When you scout someone, it will cost an amount of points. Once your scouting points are depleted, you need to wait for scouting points to be added again. Persons who are very known have already more skills shown compared to unknown persons."; $lang['tutorial']['scouting_heading'] = "Scouting"; $lang['tutorial']['sponsors'] = "A team can't survive without sponsors. They are one of the most important income streams in the game. There are 15 spots that can be assigned to sponsors. Sponsors need to be signed after a negotiation process, in which the competition is also active."; $lang['tutorial']['sponsors_heading'] = "Sponsors"; $lang['tutorial']['staff'] = "There are 5 different types of staff in the game: designers, mechanics, commercial managers, coaches and scouts. For each type of staff there is a head of the department, and junior staff. Changing your staff has an impact on the modifiers. These modifiers are each shown on the respective tabs. It's important to keep these modifiers as high as possible."; $lang['tutorial']['staff_heading'] = "Staff"; $lang['tutorial']['suppliers'] = "There are 4 types of suppliers: engine suppliers, tyres suppliers, fuel suppliers and brakes suppliers. In order to get out on track we need to sign a contract with one of each type of supplier. Contracts are signed after going through a negotiation process."; $lang['tutorial']['suppliers_heading'] = "Suppliers"; $lang['tutorial']['tutorial'] = "Tutorial"; $lang['tutorial']['tutorial_end'] = "End tutorial"; $lang['tutorial']['tutorial_next'] = "Next"; $lang['tutorial']['tutorial_previous'] = "Previous"; $lang['tutorial']['welcome'] = "Pitwall is an online F1 management game. You have just taken the first steps in becoming a team principal. Next we need to find a new team. In Pitwall you can join an existing manager-less team, or found a new team. For new players it's best to found a new team. Fill out your details on the form, and click "Found new team". When creating a new team, your team will be set up automatically. These options are recommended for new players. The automatic set up of the team will automatically sign drivers, staff and develop and create a car. The second option will automatically field you in a division. In case you want to find more information about a topic, you can always go to "Game info" > "Help". The wiki contains a lot of information on various topics. We have a very helpful community, so you can always try to get help from other players by asking for help in the Chat (Game info > Chat) or in the Forum (Game info > Forum). Thanks for joining, and have fun!"; $lang['tutorial']['welcome_heading'] = "Welcome to Pitwall!"; ?> Pitwall - Online F1 Manager - Season 42 Week 11

    Qualification

    Information

    Your team has not yet entered competition. You can enter a division on the Management > Team page.

    Flag
    Track
     
    Session status
     
    Fuel usage
    Friday 12:00 am
    Start
    4d 8h 02m 55s
    Remaining
    Saturday 11:59 pm
    Stop

    Weather

    unknown
    Track status

    Chat

    Overview Timings Updates Detailed timings

    Links

    Testing results Qualification results Race results Standings Press Rulebook