Forum topic: Whats going on with based on development for season 10 Frank?

United Kingdom Daniel Stevens

Search YouTube for MCDXCOM

408 races

7 championships

29 wins

94 podiums

Current team

Adam yes- you don't have the 'best' designer - but your team in general did a top job on your car - ps we can all go back in the competition section of r&d and see your ratings - you did not have the best chassis from the off but it was not far behind and the rest of your parts were top or not far behind. - Yes your contracts have pushed the cars performance higher to get your champ - so you are right in that you don't need the best car but you still need it to be close and then to pay the bucks to get partner deals with the top contracts!
April 28, 2017 11:41 am

United Kingdom Daniel Stevens

Search YouTube for MCDXCOM

408 races

7 championships

29 wins

94 podiums

Current team

Adam - just want to say congrats on your championship - I don't resent it - it has been long over due for you! :)
April 28, 2017 11:46 am

Belgium Frank Van Laere Pitwall Administrator

Lokeren

298 races

1 championships

9 wins

34 podiums

Current team

Belgium Skylark Racing
Division 3.2

#38 by Nelson Dog
Surely, when a rule changes, teams don't have to re-research that part from zero - they can just adapt their existing part to the new rules?

Wouldn't it be better to reduce the part rating to the new rule limit (maybe with a small 1-2 level penalty to reflect the fact that it won't be optimised for the new rules)?

Whenever the rules change in F1 (even if only "slightly";) you can hear the teams state that they've had to re-design the part completely as it changed the entire dynamic of the car. So I believe that this is the way to do it. Otherwise there will never be a reason to force people to create a brand new part.

#39 by Christopher Mastin
The only part that allows for an increase in performance value from season 10 to 11 is the gearbox (the rest stay the same or drop).

Incorrect, the parts that haven't had their rules tightened up are: steering, electrical and & diffuser. If the system was working already (which it isn't) then you would have been able to base your designs on those of season 9. But right now that system is not working yet and you have to create brand new parts for all types.

#39 by Christopher Mastin
Does that mean the gearbox would be available to base upon season 10?

If gearbox did not have the rules tightened, then yes you would be able to base on season 9 for the season 10 design.

#39 by Christopher Mastin
Do I have to research season 11 for the gearbox or will it just take potential from whats left of my season 10 part?

For now I wouldn't do next season parts yet as it will be cleared up in the coming weeks.

#39 by Christopher Mastin
Ie do you have to max the next seasons research every year for the whole car regardless of "new" or "based on parts".

No, only for those that require a redesign. Based on does not take the research level into account.

#40 by Christopher Mastin
How does loophole research fit into this, if you have a loophole that allows higher does that mean you can now base on old parts?

That I'm not certain of yet whether to allow it or whether to always just force a new design. Probably I will always force a new design (as then it's the same for everyone, but you'll get to have a much higher rated part).

#40 by Christopher Mastin
Whilst on loophole research, I have made a bug report and pm Frank, loophole research for me massively over charges, it routinely will charge a day what it quotes for the week.

Will have a look!
April 28, 2017 01:24 pm

United Kingdom Daniel Stevens

Search YouTube for MCDXCOM

408 races

7 championships

29 wins

94 podiums

Current team

ok that makes more sence - if the part does not have rulechanges then you can base on old part. - can you let us know when this is implemented then cheers
April 28, 2017 02:45 pm

Japan Robert Bouchard

Shinshiro, Aichi, Japan

419 races

5 championships

16 wins

94 podiums

Current team

Japan Yamakawa F1 Team

I think I might like this change as we are now forced to revolutionary design our cars when the rules change and can evolutionary design until they change.

Anyway to make the rules changes known in advance and have only some changes from season to season with all parts needing changed say every 4-5 season to mimic a complete rule change in F1? This will allow evolution of the cars for four to fives season giving a nice balance I think. Otherwise I foresee Evolutionary design as way of the past for most.
April 29, 2017 08:00 pm

New Zealand Daan M

944 races

25 championships

100 wins

258 podiums

Current team

United Kingdom TNF1
Division 2.1

If we have to design new cars from scratch each year, there has to be a better balance for the small teams. I'm sorry, but us big established guys have such an advantage. We can do everything quicker faster, and twice the amount.

How can a small team break a bigger team that can run two full design programmes for a current and next season on a team of 300+ staff.

It's not impossible, but it's highly unlikely.
May 1, 2017 01:45 am

Japan Robert Bouchard

Shinshiro, Aichi, Japan

419 races

5 championships

16 wins

94 podiums

Current team

Japan Yamakawa F1 Team

Why would you need to run two full design programs? It only takes one to research next years levels to max to build a very good car. So as long as you continue to look to the following season start week 1 you can easily maintain a very good car with very little staff and budget. Only teams that try to push development in-season will need a second design team.

I have for the past three or four season since the changes have been brought in only developing my main parts for the season and maybe a single upgrade in-season as you cannot really push development currently in-season but rather larger effect from season to season with increased research levels.
May 1, 2017 08:03 am

United Kingdom Adam Eggbeer

1098 races

45 championships

231 wins

548 podiums

Current team

United Kingdom Team Destroyers
Division 2.1

#41 by Daniel Stevens
Adam yes- you don't have the 'best' designer - but your team in general did a top job on your car - ps we can all go back in the competition section of r&d and see your ratings - you did not have the best chassis from the off but it was not far behind and the rest of your parts were top or not far behind. - Yes your contracts have pushed the cars performance higher to get your champ - so you are right in that you don't need the best car but you still need it to be close and then to pay the bucks to get partner deals with the top contracts!



There were a few other areas that helped as well.

#42 by Daniel Stevens
Adam - just want to say congrats on your championship - I don't resent it - it has been long over due for you!



Thanks.

#46 by Dan Mills
If we have to design new cars from scratch each year, there has to be a better balance for the small teams. I'm sorry, but us big established guys have such an advantage. We can do everything quicker faster, and twice the amount.

How can a small team break a bigger team that can run two full design programmes for a current and next season on a team of 300+ staff.

It's not impossible, but it's highly unlikely.



Not really. There is plenty of time to design a new car, you just have to use resources wisely. Having to do parts from scratch actually helps the smaller teams when they become bigger teams as they start at an equal point for that part and not playing catch up all the time.

Besides, I've had the smallest staff pool and HQ in Div 1 for several seasons now (except Warp this season but they are only 3 weeks away from matching me) and it's not done me any harm. You don't need 2 design teams at all.
May 1, 2017 03:06 pm

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